Horizon: Zero Dawn

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Post by Great Leader Sprucenuce Wed Jun 24, 2015 10:02 pm

I don't know how many people from Witcher are on the team tbf.

They have quest designers, but whether that means that the decisions you make has a similar impact on the world and you is not something that's clear and neither is anything RPG related with the game.

They are being quite quiet about that currently, also you are not the only tribe in the game. I think what they are saying is another tribe tried to attack the creature and damaged it which left it in that state where the demo took place.


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Post by Great Leader Sprucenuce Sun Jun 28, 2015 1:28 pm

The Origins & World of Horizon: Zero Dawn (LINK)


Last edited by RedOranje on Sun Jun 28, 2015 7:44 pm; edited 1 time in total (Reason for editing : Cleaned up link)
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Post by Twoism Mon Sep 21, 2015 9:59 am

Some gameplay, this time is live played from the devs

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Post by Great Leader Sprucenuce Tue Oct 27, 2015 5:49 pm



:bow:
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Post by RealGunner Tue Oct 27, 2015 9:05 pm

Is that Ygritte
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 3:37 pm



Delayed to February though sadly.
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Post by RealGunner Mon Jun 06, 2016 3:57 pm

Not as hyped as I was about it when the trailer first came out. Been so long now that I cba and wont care about it till december/jan 2017

If they spend an hour on this in E3 Laughing
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Post by Kaladin Mon Jun 06, 2016 4:00 pm

Looks like a 5-7 hour game, will play it nonetheless
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Post by RealGunner Mon Jun 06, 2016 4:02 pm

can't lie. That "who was my mother" dialogue cringed the shit out of me.


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Post by Firenze Mon Jun 06, 2016 4:05 pm

not too hyped for it but I'm sure it'll be a good game

february 2017 sounds good tbh with massive games like persona and final fantasy out a few months before it
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 4:05 pm

ES wrote:Looks like a 5-7 hour game, will play it nonetheless


You took that from that trailer lol? just how Laughing
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Post by RealGunner Mon Jun 06, 2016 4:07 pm

nah it will be 10 hours of gameplay with 3 hours of cinematics and probably 3-5 hours of sidequests

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Post by M99 Mon Jun 06, 2016 4:09 pm

Mole saw the words "Witcher 3" in one of the many sentences related to the game and is overhyping it imo.
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 4:10 pm

Dunno how you can determine how long it will be from a 3 minute trailer which is mainly explaining the back story.

Also dunno how the trailer can turn you off if you were hyped before, all it was is a cinematic trailer with a bit of back story.

It shouldn't be swaying you one way or the other, to me i'm still hyped as hell and i took literally nothing from this trailer other than that i understand the backstory a bit more now.

Can't wait for gameplay at E3 next week.
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 4:11 pm

M99 wrote:Mole saw the words "Witcher 3" in one of the many sentences related to the game and is overhyping it imo.


Has nothing to do with it, i'm hyped because the gameplay was awesome, the premise is different and the world looks great. Dunno why you are so down on it based on a cinematic trailer about back story. Laughing

Not even sure how you take so much from the trailer tbh, i didn't take much if anything at all from it. I mean must of you were hyped before, but now you are not based on a cinematic trailer about back story and what's more determining the length of the game. Laughing

It's the over analysis that confuses me as i took literally nothing from it.
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Post by M99 Mon Jun 06, 2016 4:14 pm

What I took from the trailer the visuals are gorgeous but the voice acting and dialogue is shit.

Like RG said the girl sounds cringe. The guy sounds like the Honest Movie Trailers guy and the enemy at the end Laughing

Hope thats not how the crux of the game sounds like.
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 4:18 pm

M99 wrote:What I took from the trailer the visuals are gorgeous but the voice acting and dialogue is shit.


You took that from a 3 minute trailer? woah Laughing

I'm glad i don't get involved in the movie thread so often if this is how you react to trailers. You are badly over analysing something which doesn't need to be analysed.

I literally took nothing from that trailer as it should be, all it was for is a tease for the gameplay at E3. That is it, the rest is just a massive overreaction to nothing.

Weird, i could bring up the Witcher 3 ( just to use an example as the game excells at both) pre-release trailers and i guarantee the dialogue and acting doesn't look as good as it does in game. Just a bit of an overreaction to nothing imo.
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Post by Kaladin Mon Jun 06, 2016 4:35 pm

What do you mean 'I take nothing from the trailer'? Trailers exist to take for that reason lol, if a trailer doesnt impress me, its unlikely i'll get the game/watch a movie

Anyways, my estimation was just a hunch, most SP games barely break the 10hr mark these days (disregarding outliers like W3)
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Post by Great Leader Sprucenuce Mon Jun 06, 2016 4:42 pm

I mean nothing more than usual, like whether the story is shit or how long the game is.

I took literally nothing from it outside of the visuals, what the back story is. I already know i'm getting it so i don't care. Laughing

I just think you are taking more from it more than there actually is, for example it's an open world game so i really, really doubt it's a short game.

Name an open world game which is short? i can't think of one.

And judging the games story off a 3 minute trailer is very ill advised, i'm just not seeing the amount of takeaways that i'm seeing here.

There's just not stuff in that trailer that can be analysed to that extent, at least from what i'm seeing.

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Post by RED Thu Jun 09, 2016 4:31 pm

Game looks so epic.
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Post by Great Leader Sprucenuce Tue Jun 14, 2016 2:53 am



Can't *bleep* wait.
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Post by RealGunner Tue Jun 14, 2016 2:55 am

Must say it looked good in the gameplay today
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Post by Great Leader Sprucenuce Tue Jun 14, 2016 2:57 am

That's the thing i'm looking forward to though, never expected the story to be Witcher like amazing. Gameplay and the world is what dragged me in and is what is going to make me want to play it.

As long as the story is serviceable enough where it doesn't outweigh the gameplay and make not want to play it i really don't care.
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Post by Great Leader Sprucenuce Wed Jun 15, 2016 2:16 pm

When it comes to this world, we've apparently not seen anything yet, either. Guerrilla has revealed that there will be ancient cities to explore and vast old remains of previous civilisations, complete with long dead human inhabitants. We've only encountered small settlements so far, but in her quest to find the answers of her heritage, Aloy will explore enormous areas that once belonged to her original non-robot hunting ancestors. The studio is remaining tight lipped on details but says some of these will be tied into the narrative, others will just be uncovered through exploration.

Adding further depth to its open world, Horizon doesn't just have a main narrative to explore. Side quests of all sorts fill that enormous map just screaming 'waste hours in me.' And Guerrilla knows it. “You might notice some of the blue diamonds [marking missions]. Each one of those is a side quest," explains the lead quest designer. "You can talk to people and figure out what their problem is, give them some help if they need it. We have a hierarchy of quests."

"We have the main story and then below that we have Tribe quests which are kind of national level. So think of each of these tribes having big picture problems that affect everyone. Then below that there are the more personal stories. Those are some of the things that we’ll see in a place like Mother’s Crown where someone has something that’s very important to them - it’s very urgent but it doesn’t affect the entire world.”

Speaking of affecting the world. There are dialogue options that function as an added narrative layer but won't change the broader narrative. They're merely a way of discovering different things about this unique environment. Engage villagers in conversation and you'll get more information about the tribes, adding ever more answers to your quest for truth.

And all of this layers on top of a crafting system that utilises the resources through the world perfectly. Collect bits from hunting and you'll be rewarded with components. Items like metal shards can be used for buying goods from shops in villages but also for building your own weaponry and we've already seen how exciting that gets with explosive arrows. Looks like there'll be some tough choices ahead. Mmm, bombs or new clothes which are more resistant to specific enemy attacks...?

Horizon will constantly keep you balancing crafting and resources in the hunt for an even more powerful arsenal. Each weapon even has modifiers that you can equip that come from hunting creatures in the world. More powerful enemies store more powerful goods so you'll always be risking life and limb for the next hit of cogs.

http://www.gamesradar.com/horizon-zero-dawns-world-is-bigger-than-we-ever-imagined/

Can't wait to get lost in this shit.
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Post by RedOranje Wed Jun 15, 2016 11:51 pm

I'm going to be absolutely terrible at the gameplay but will love it all the same, if what we've seen so far is anything to go by.
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Post by Great Leader Sprucenuce Thu Jun 16, 2016 1:09 am

Most of the previews seem to agree with you on that Red

During a hands-on session that followed the demo, I got to try out some of Aloy's ranged and melee abilities in a sequence where I was challenged to complete a number of objectives. These included things like taking down a set number of watchers and overriding bigger creatures and then riding them to attack a group of other Machines. It was intense and challenging, in part because the enemies are quite intelligent, never staying in one place for too long and attacking from all sides. It's thrilling to be in a battle with these unique-looking beasts. And the numerous ways in which you can defeat them brings about an element of strategy that I was not expecting.

http://www.gamespot.com/articles/horizon-zero-dawn-and-the-thrill-of-the-hunt/1100-6440905/

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