Uncharted 4: A Thief's End

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Post by Great Leader Sprucenuce Mon May 02, 2016 2:58 pm

MP stuff

Uncharted 4: A Thief’s End will hit store shelves on May 10. And while we’ve talked a lot about the single-player campaign, many multiplayer details have remained under wraps. That ends today, as we fill you in on what to expect as well as the philosophy behind some of the new directions we took with multiplayer.
Right off the bat, we want to highlight that all future maps and modes will be included with Uncharted 4 at no additional cost, and all vanity and gameplay in-game store items will be unlockable through gameplay!
This means that the Uncharted 4 Multiplayer community won’t be fragmented by different types of DLC, and that those who are loyal in participating in the community will be rewarded. Our DLC release approach will represent an entirely new direction for Naughty Dog, and we are confident it will have a hugely positive impact and keep the Uncharted 4 Multiplayer community thriving. It was a long process to determine how all this should work. We went back and forth with how we wanted players to experience this, and we created a few core philosophies.

We also want to showcase the modes that will be available at launch. We’ve brought back modes from previous Uncharted multiplayer games, while introducing new ideas to others. Any and all of the modes can be incredibly intense.

Ranked: In Ranked Team Deathmatch, Ranks range from Bronze III to Diamond I. You’ll be awarded points for winning a match, and points will be deducted for losing. When you acquire the necessary number of points, you’ll enter into Qualifiers – which is where things get really interesting. At this point, a player is given the opportunity to increase his or her Rank by winning a certain number of the next few matches. Failing to do so will knock the player out of

Qualifiers, and he or she must earn points again for another attempt.
For example, if you are Rank Bronze I and earn enough points to enter Qualifiers, you must win three of your next five matches to reach Rank Silver III. Failing to win at least three of your next five matches will result in a failure in Qualifiers, and will force you to earn points to try again.
It’s a system that we think the competitive among you will enjoy as much as we have in the office.

Command: In this mode, you’ll capture Command Sites for a steady flow of points, or knock out enemy Captains for a large point bonus. Command emphasizes teamwork and a large part of that comes from protecting your Captain.
There are a number of Command Sites across each map. When your team captures one, your team’s score will increase. Command Sites captured by the enemy team must be neutralized before you can capture them for your side. Command Sites are captured faster when more members of the team are inside them.
Whichever player contributes the most points to the team’s objective is the Team Captain. The Captain will receive bonuses — cheaper In-Match Store Items, the ability to revive teammates faster, and more health when downed. When a Captain is designated, the Captain starts at Level 1, but as the Captain gains objective points without being KO’ed, the Captain goes up a Level to a max level of three, which increases the effectiveness of the Captain bonuses. However, at higher levels, the Captain is more visible to the enemy:
Level 1: Enemies see a Captain icon by the Captain’s name
Level 2: Enemies can always see the Captain on radar
Level 3: Captains are automatically Marked until they lose Captain status
Captain status is lost when the Captain is knocked out, which scores the enemy points depending on the level of the Captain. This mode can have some intense comebacks given the large point value a Captain can reach.

Team Deathmatch: A fight to the end with teammates at your side. The goal is to score a certain number of points to win, with each enemy KO being worth one point.
Plunder: In Plunder, grab the idol and return it to your treasure chest for one point. You can throw and climb with the Idol.

Warm Up Playlist: We have made a lot of new gameplay mechanics available, and the Warm Up playlist gives players the opportunity to explore them. You will only be able to play in this playlist for a certain number of matches, to help you understand the multiplayer mechanics before joining the fight.

Trials: Set up as pseudo competitive matches, players go up against enemy NPC opponents with the goal of getting a high score using specific multiplayer mechanics. Each of the 10 Trials will include different levels of difficulty and will award Relics for completion.

http://blog.us.playstation.com/2016/05/02/uncharted-4-multiplayer-guide-2/


Last edited by Great Leader Sprucenuce on Wed May 04, 2016 11:52 am; edited 1 time in total

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Post by Great Leader Sprucenuce Wed May 04, 2016 11:44 am

Think I might be getting this early lol, Shopto have already charged my account lol.
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Post by LeVersacci Wed May 04, 2016 11:51 am

Can't wait for the MP

loved it in the beta and it's very tactical so it's very welcome after BF & cod lol
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Post by Great Leader Sprucenuce Thu May 05, 2016 9:20 am

Reviews are out, 10s all over the place Laughing

94 on meracritic atm Laughing
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Post by LeVersacci Thu May 05, 2016 10:21 am

Not surprised at all.

Mole i'll be on Overwatch in an hour or so ud you're on
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Post by Great Leader Sprucenuce Thu May 05, 2016 11:34 am

LeVersacci wrote:Not surprised at all.

Mole i'll be on Overwatch in an hour or so ud you're on


I'm not on atm, i will be later though. I'll message you as soon as i'm on.
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Post by Firenze Thu May 05, 2016 5:31 pm

so close and yet so far Proud

like what I read in the one review I bothered reading so far

no more bullet sponge enemies in campaign :bow:

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Post by Tomwin Lannister Thu May 05, 2016 7:08 pm

Can't wait to smash this beauty of a game


Not looking forward to the post Uncharted depression, last one for the forseeable future, will cry myself to sleep no homo
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Post by Firenze Thu May 05, 2016 10:11 pm

think im gonna ditch my usual M.O and start this game on the hardest available mode (crushing) to make it last longer, wonder if it will rustle me and ruin my first playthrough, what is it usually like on Uncharted at that difficulty?
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Post by Tomwin Lannister Thu May 05, 2016 10:12 pm

If I remember right it's painful, plus when your screen is grey half the time because you're getting gimped out by generic footsoldier #37 from a mile away it's rage inducing


I'd go for hard mode, which I will be.
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Post by Great Leader Sprucenuce Thu May 05, 2016 10:35 pm

Normal Molenation
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Post by LeVersacci Thu May 05, 2016 10:37 pm

You can't play on crushing on the first try

Couldn't do that in the first 3 games
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Post by Firenze Thu May 05, 2016 10:59 pm

you can in Uncharted 4

imagine it might be less annoying since apparently enemies aren't bullet sponges now and one shot to the head does them in
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Post by M99 Thu May 05, 2016 11:00 pm

Great Leader Sprucenuce wrote:Very Easy Molenation
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Post by M99 Thu May 05, 2016 11:01 pm

Firenze wrote:you can in Uncharted 4

imagine it might be less annoying since apparently enemies aren't bullet sponges now and one shot to the head does them in


In Uncharted 3, I used to do hand to hand combat against those bullet sponges. Less annoying way of dealing with them.
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Post by Great Leader Sprucenuce Thu May 05, 2016 11:04 pm

M99 wrote:
Great Leader Sprucenuce wrote:Very Easy Molenation


I'm not Firenze hmm
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Post by Firenze Fri May 06, 2016 7:42 pm

simply parroting non-spoiler impression from neogaf here but quite a few ppl are saying things like set pieces are less grandiose in this one and the tone is a lot darker but that gunplay is so good now

think it will be divisive among fans, in so far as it being better than UC2/3, I'm not sure what I want from an UC game, I liked the tone and over the top stuff in previous games but I also like the sound of a more serious UC.
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Post by Great Leader Sprucenuce Fri May 06, 2016 7:59 pm

It sounds like to me from what i read that The Last of Us is splattered all over it which can't be a bad thing imo.
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Post by RealGunner Fri May 06, 2016 8:37 pm

Will go hard as well.


Mate already got it lmao somehow. Got delivered today.

Mine will probably be in 2 weeks (:
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Post by Great Leader Sprucenuce Sat May 07, 2016 11:09 am

Dispatched Proud

I'd expect to be playing it on Monday now.
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Post by Tomwin Lannister Sat May 07, 2016 11:20 am

Where is mine the fat assholes
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Post by RealGunner Sat May 07, 2016 11:25 am

Mine was dispatched on friday too so probably will get it on monday
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Post by RealGunner Sat May 07, 2016 12:09 pm

Lads

I am not a bad guy. I am not a good guy. I am THE guy

Uncharted 4: A Thief's End - Page 10 E23Je2L


Post just arrived ffs.

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Post by Tomwin Lannister Sat May 07, 2016 12:09 pm

No fkn way


Jesus I want to be u, no homo
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Post by Great Leader Sprucenuce Sat May 07, 2016 12:11 pm

FFS Laughing

I can't even hate.
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Post by Firenze Sat May 07, 2016 1:08 pm

smh

considering RG will be on lvl 3 by the time we finish the game i'm not fussed tbh

hope I get it on monday but doubt it

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