PES 2014

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Post by Great Leader Sprucenuce Tue Jul 30, 2013 5:19 pm

Pro Evolution Soccer ‏@officialpes 8m
#PES2014 to feature the ARGENTINIAN LEAGUE and the 20 teams from La Primera División! http://proevol.ly/PESArgentinian pic.twitter.com/N0JeB3IOui

hmm

Pretty good acquisition, to go along with the Brazilian league and Copa Libertadores licenses.

Rumours abound Chilean league has been acquired too although not confirmed yet.... dat south american domination :bow:

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Post by danyjr Tue Jul 30, 2013 10:33 pm

AFA Primera División is officially licensed in PES 2014. I know EA have got the whole Europe covered and their monopoly with FA will keep Konami trailing for decades, but the Japanese have been getting stronger and stronger in South America, and also Asia (AFC Champions League).

Spoiler:

PS: Bombonera for the first time in a footy game ProudProudProud

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Post by BarrileteCosmico Wed Jul 31, 2013 12:44 am

I might have to buy my first PES since it was called winning now Proud
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Post by RealGunner Wed Jul 31, 2013 2:25 am

BarrileteCosmico wrote:I might have to buy my first PES since it was called winning now Proud

In the Moderators contract, clause 14.2.3.c. It is clearly stated that every admin and moderator has to buy FIFA.

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Post by Albiceleste Wed Jul 31, 2013 3:57 am

BarrileteCosmico wrote:I might have to buy my first PES since it was called winning now Proud
same. winning eleven ffs Proud

definitely going to get fifa though

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Post by danyjr Wed Jul 31, 2013 10:05 am

Get both of them cheap *bleep*!
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 11:49 am

People being deceived by fifa's bright lights and extensive game modes Mad

Embrace a real football game ffs Mad
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Post by Kaladin Wed Jul 31, 2013 11:55 am

Albiceleste wrote:
BarrileteCosmico wrote:I might have to buy my first PES since it was called winning now Proud
same. winning eleven ffs Proud

definitely going to get fifa though

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Post by Blue Barrett Wed Jul 31, 2013 11:58 am

Great Leader Sprucenuce wrote:People being deceived by fifa's bright lights and extensive game modes Mad

Embrace a real football game ffs Mad
Couldn't force me to spend a penny on PES Laughing

Until they change that shit engine, I'm not buying it. I've played the demo each of the last 4 years. Same pile of dung(though 09 was decent).
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 12:01 pm

You not reading the thread brah ?

The engine had been changed.... they are using the same engine as metal gear solid 5 lol.

Which is why there is so much excitement amongst peeps who have played the game as from people have wrote so far its pretty much a game changer.
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Post by Blue Barrett Wed Jul 31, 2013 12:09 pm

I'll download the demo once again and experience it myself. As always, I look forward to being impressed by Konami(they've been utter dross for a while).

I always keep an open mind :coffee:
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Post by M99 Wed Jul 31, 2013 12:22 pm

Great Leader Sprucenuce wrote:People being deceived by fifa's bright lights and extensive game modes Mad

Embrace a real football game ffs Mad

Stop your crusade, it won't work Laughing We are sticking with FIFA, might buy PES if it will be as good as you are hyping but no way in hell not getting FIFA. We like lights and game modes banana
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 12:29 pm

I'm only hyping the gameplay portion of it tbf.

I realize people need more than that and besides i'm only repeating what has been said by people have actually played the game and wrote previews and impressions etc etc.

Its not like i'm magically making things up that don't exist.

Speaking of which the embargo for the latest build has ended so more stuff will be revealed today.



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Post by Great Leader Sprucenuce Wed Jul 31, 2013 12:31 pm

That was quick Laughing

http://uk.ign.com/articles/2013/07/31/pro-evolution-soccer-2014s-fox-in-the-box

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Post by danyjr Wed Jul 31, 2013 12:46 pm

You got to take these previews with a pinch of salt though, it's been like that every year "PES ready to match FIFA" or "Konami to give EA a run for their money".

I'll wait until I play the demo (demo news should be out this week?).
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 12:59 pm

Yeah agreed..... apparently the Demo isn't ready yet they came out with this today.

Adam Bhatti ‏@Adam_Bhatti 2h
As updated, we want to get the best possible demo to u, and dates are being held up re: submissions. We'll update on demo date when possible

So basically it sounds like the Demo isn't ready yet, i'd rather wait for a demo that works than when that angers me so much i won't want the game like i did with Battlefield 3 Laughing
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Post by danyjr Wed Jul 31, 2013 1:17 pm

When are Konami going to get their shit together. They always seem like they're rushing things and they got no Public Relation people (as much as I hate those wankers, they are needed for a business).

Konami need to look out of Asia for inspiration and see how people in the west sell their products.

Demo coming out 2nd-3rd week of August is my best bet. If they haven't submitted their demo to Microsoft/Sony yet, it'll take at least 1 to 2 weeks for them to approve it for release.
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 2:22 pm

I agree on their PR it is very shoddy at best.

Anyway i agree on your stance about taking previews with a pinch of salt but i can't help but be impressed when reading this Laughing

http://www.eurogamer.net/articles/2013-07-31-pes-2014-preview-why-ill-be-making-the-switch-back-this-year

Leafing through adverts and reviews of football games going back ten or twenty years, it's immediately noticeable how little has changed - superficially - in the way we describe them. The box blurb for FIFA 95, for example, boasts of its "fast gameplay" and "pinpoint give-and-go passes". Both phrases that will likely feature in any discussion of its descendant in 2013. This rather charming 1997 IGN review of ISS 64, meanwhile, speaks glowingly of the title's "responsiveness" while asserting that there's "no lag time like in FIFA". Sound familiar?

The significance of this is that, while the genre has moved forward - impossibly, unimaginably so when I think back to my sheer astonishment the first time I laid my eyes on FIFA 97 - we're all still striving for the same things. Not a better representation of the sport we love, perhaps, but a better synthesis of all the things we've enjoyed from the dozens of iterations played over the years. Capturing this only gets harder as time goes on, and a 'perfect game', as we might imagine it, moves further and further away. It's a Promethean task for developers, and you can't help but feel a little sympathy for them having to step up to the plate, year after year, and take another swing

It's about time someone threw a curveball.

Allow me to preface my brief playthrough experience of PES 2014 with an admission. I'm a FIFA guy. Like (almost) everyone else, I jumped ship in the late noughties and - despite still playing with PES controls - have barely looked back. The apparent reinvention of the PES series over the last few years piqued my interest of course, but nothing more than that. FIFA's been fine, just fine - even excellent at times - and the licences, online play and sheer glut of gameplay options means I've rarely looked back.

The thing is, FIFA's big comfort blanket quickly lulls you into forgetting what it is that's important about these games. It's not the training system, the online infrastructure or the bloke on the box. It doesn't matter if the team you support's left-back tweets about it (Jose Enrique is a big fan, it seems). It's the pleasure you get from the simple elements of the game - the passing, the shooting, the dribbling - that's all that really matters. Or at least it should be.

I'll try not to fall into the trap of talking in vague terms about "gameplay" and "fluidity" and will begin as simply as I possibly can. Within 30 seconds of playing PES 2014 I knew, fairly instinctively, that this is the year that my allegiances switch back again.

It's the sharpness and rhythm of the passing, the weight of the players as they receive and turn with the ball. It's the balance, that impossible-to-articulate synchronicity between the game's most fundamental aspects that just somehow 'clicks', and immediately draws you in. Despite playing for about two hours, I could happily have sat for two or three times that length trying to build-up attacks and find new ways to score.

This, I think, is PES's masterstroke. It's not simply added feature upon feature to its existing, bloated engine. It's started from scratch, ignored the allure of novelty features and said: "How can we make the four or five key elements of a football match as good as they possibly can be?" I was playing code described to me as 60 per cent finished, so there's plenty of time for Konami to drop the ball, but what struck me was just how "right" everything felt - a 'rightness' informed as much by playing football games as it has been by watching the real thing, but one that most gamers will instantly recognise, nevertheless.

How much of its success is down to the much-trumped Fox Engine? It's hard to say. The claim is that, rather than using pre-scripted animations, PES 2014 is the first game of its kind to have the ball and player move independently of each other, as separate, animated entities, and thus interact with much more complexity and sophistication. Konami lay out six key tenets which underline their use of the engine (including the utterly unsexy-sounding "barycentric physics"), but these are all different version of things we've heard before. What's important here are that the basics feel spot-on and, after so many years of PES not quite getting there - you have to assume Fox has played it's part.

Is it more "realistic" than FIFA, or previous versions? No. But I don't think realism is what matters here - people didn't love PES 5 and 6 because they were especially realistic. It's faster, it's slicker - it's simply more enjoyable. And it's not lacking in depth, either.

"Combination play" allows users to set up pre-defined attacking moves to unleash in-game, much like we've seen with set pieces in the past, and the possibilities here are almost limitless, from overlapping right-backs to decoy runs by inside forwards. Individual tricks and dribbling meanwhile, feels a great deal more intuitive than in previous versions - and offers clear rewards for gamers willing to invest the hours to learn when such moves should be deployed.

Capturing team's "personalities", as it were, through advances in AI, is another huge accomplishment - never before have I played a football game and felt that, even if both teams were wearing blank kit, I could tell it was Bayern Munich, say, that I was playing against, just from the way they were playing. I foolishly chose Santos in my first game with the preview code and found, just like in real life, the team was too reliant on Neymar, and that unless I found a way to create some space for him, I didn't stand much of a chance.

Being forced to think like this, just as real-life football players (and managers) do is something I've seen talked about before in both series, but never has it been realised to this extent.

Added to this is an expanded set of bespoke animations and AI for individual players, with about 100 (up from 50 last year) of the game's biggest stars getting the "Player ID" treatment. It's a counterintuitive claim, but despite the lack of official licenses, this Pes feels more like playing with the teams and players you know and love than its counterpart - and it's not like online option files are particularly hard to find if the thought of playing as North Lancashire turns your stomach.

So, feel free to take with a pinch of salt the opinion of someone that works in an industry where contrariansim is heavily incentivised, but at this admittedly early stage PES looks to be, aside from all the whistles and baubles, a purer, more refined expression of the sport, at its simplest, than its moneyed rival. We've become adept at describing what's good about football games each year - perhaps it's about time we remembered what made them fun in the first place.

I only disagree with him on the realism part, Fifa isn't realistic at all there is nothing realistic about the ping pong 100mph midfield don't exist gameplay.
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Post by FalcaoPunch Wed Jul 31, 2013 4:25 pm

Ping Pong midfields only exist in UT.
Seasons is much better game play all around.

PES gameplay seems to static and rigid. I need to wait for this years's demo and see how much has changed considering there are many concerns I have with fifa atm and if they aren't addressed I'm going to give PES a go
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Post by Albiceleste Wed Jul 31, 2013 4:42 pm

fifa's gameplay is awful tbh

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Post by Great Leader Sprucenuce Wed Jul 31, 2013 4:56 pm

FalcaoPunch wrote:Ping Pong midfields only exist in UT.
Seasons is much better game play all around.

PES gameplay seems to static and rigid. I need to wait for this years's demo and see how much has changed considering there are many concerns I have with fifa atm and if they aren't addressed I'm going to give PES a go

No it isn't..... it just takes getting used to because you have to adjust it.

Sounds stupid i know but its one of those games where it feels static and rigid at first and the more you play it the more free and flowing it feels.

Its all part of the learning curve, which turns a lot of people off and i do get that but if you stick with it for a while then you lose all that static and rigid feel.

Wouldn't surprise me if PES 2014 is similar in learning curve so expecting it to feel excellent within 5 mins of playing isn't realistic.

Its not like Fifa where you can't instantly pick it up and feel comfortable, it took me a good few weeks tbh.

Anyway as for Fifa, its not as no midfield as ping pong as UT yes but its still far too much for my liking.

As i have said from the very beginning when playing Fifa it feels like an arcade game with simulation features like sponsored shirts, real names and stadiums etc etc.

And PES feels the opposite with the tactics and game play in general being a lot more indepth ( and they look like pushing that even further this year)
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Post by danyjr Wed Jul 31, 2013 6:10 pm

Agree with above, I think once you get used to PES you feel it is a lot more fluid - having said that PES 2011 was extremely static. The feeling of static is understandable especially if you're used to FIFA, as in FIFA you have players running constantly especially in the final third (not realistic is it?). One thing Konami need to improve is player AI, I think a lot of times your players don't make the obvious run or intercept easy passes.

I think you're being harsh to say FIFA is ping-pong and PES is not. If anything ping-pong can be done with more ease on PES. And with PES it is not only ping-pong passing, but you can also make unrealistic one-touch crosses and shots too. So while I agree that FIFA has got that problem, PES has got the exact same problem, and often exaggerated.

At end-game though, both games are not even close to a simulation game. Just watch one of those nerd vs nerd FIFA/PES finals. Doesn't look remotely like football Laughing

Great Leader Sprucenuce wrote:How much of its success is down to the much-trumped Fox Engine? It's hard to say. The claim is that, rather than using pre-scripted animations, PES 2014 is the first game of its kind to have the ball and player move independently of each other, as separate, animated entities, and thus interact with much more complexity and sophistication. Konami lay out six key tenets which underline their use of the engine (including the utterly unsexy-sounding "barycentric physics"), but these are all different version of things we've heard before. What's important here are that the basics feel spot-on and, after so many years of PES not quite getting there - you have to assume Fox has played it's part.
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 6:14 pm

I agree with Danyjr perhaps i didn't explain myself that well Laughing

PES can definitely ping pong just not as easy in my view.

I also agree neither are close to a sim, also i can't mention PES 2011 because i didn't play it all my impressions are based on 2013.

In any case hopefully the demo arrives soon, i want to play this for myself.
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Post by FalcaoPunch Wed Jul 31, 2013 9:38 pm

I'm excited Koonami is putting so much work in for this game! Like the competition has to be there not for the companies but us as a consumer.


Fifa is becoming stale no doubt. Pro Clubs is what keeps me going and to a certain extent UT ( I don't play this too often, just like building a Colombian team and beating Brazil, EPL all stars, Madrid/Barca hybrid teams, pace whores, etc)
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Post by Great Leader Sprucenuce Wed Jul 31, 2013 9:43 pm

What Fifa game mode is the one that is 11 v 11 online btw?

Because this PES is going to have that ( they said it wasn't possible on the old engine apparently)

I just don't remember the name of it.
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Post by Kaladin Wed Jul 31, 2013 9:49 pm

Pro clubs?
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