General Games Discussion
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Re: General Games Discussion
Looks pretty neat, reminds me of TLG+Wind Waker a bit
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Re: General Games Discussion
That's what IGN think too.
I'm hopeful at least, despite TLG being good and FFXV apparently being good i'm just always apprehensive over games which are in development far longer than they should be.
Rime retains its distinct cartoon-like look and its intriguing vibe, which reminds us a bit of a combination of Zelda: Wind Waker, The Last Guardian, and The Witness. It will now be released for PS4, Xbox One, PC, and Nintendo Switch. Tequila Works describes Rime as "a single-player puzzle adventure about discovery, experienced through the eyes of a young boy who awakens on a mysterious island after shipwrecking off its coast. Players must navigate the island’s secrets by making use of light, sound, perspective and even time. Inspired by the rugged, sunbaked terrain of the Mediterranean coast, Rime paints its breathtaking world with a fusion of vibrant colors and moving musical undertones to set the stage for the deeply personal journey that awaits within."
I'm hopeful at least, despite TLG being good and FFXV apparently being good i'm just always apprehensive over games which are in development far longer than they should be.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
http://www.neogaf.com/forum/showthread.php?t=1330634
Dat top 10, year is stacked AF for my tastes, if we don't get delays of course, quite a few in the 11-20 spots i want too.
Dat top 10, year is stacked AF for my tastes, if we don't get delays of course, quite a few in the 11-20 spots i want too.
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Re: General Games Discussion
Mass Effect gameplay today 6am my time (3am UK time)
Kaladin- Stormblessed
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Re: General Games Discussion
Great Leader Sprucenuce wrote:http://www.neogaf.com/forum/showthread.php?t=1330634
Dat top 10, year is stacked AF for my tastes, if we don't get delays of course, quite a few in the 11-20 spots i want too.
Couldn't care less about Nier and Nioh tbh
#6-#10 is trash should be:
Sea of Theives
Prey
Detroit: Become Human
GoW
Not in that order
Kaladin- Stormblessed
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Re: General Games Discussion
GOW and Detroit was ineligible because it's not confirmed for 2017, i agree if it was though.
Outside of the top 10 i want to play Yooka Laylee, South Park, Prey and Uncharted: Lost Legacy.
Hyped AF for like 10 of the top 20 though.
Outside of the top 10 i want to play Yooka Laylee, South Park, Prey and Uncharted: Lost Legacy.
Hyped AF for like 10 of the top 20 though.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
too many games releasing this year ffs
can't even hope half get delayed since most are releasing in the first 4 months
can't even hope half get delayed since most are releasing in the first 4 months
Firenze- the Bloody-Nine
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Re: General Games Discussion
Going through my games played list from this year, I didn't actually play that many. I mean things like Mafia 3, etc I stopped playing after an hour so not gonna count those.
Partly blame Overwatch for that since I played it for about 5 months straight but still, thought I'd played way more than I did.
Partly blame Overwatch for that since I played it for about 5 months straight but still, thought I'd played way more than I did.
Firenze- the Bloody-Nine
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Re: General Games Discussion
Don't really think I am hyped for any of those games bar RDR2, maybe horizon and persona 5 lol.
Not many Day 1s at all
apart from fifa18
Not many Day 1s at all
apart from fifa18
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Re: General Games Discussion
I'm hyped for Zelda, Horizon, Mass Effect, RDR2, Nier, Yooka Laylee, Prey and Uncharted.
But also interested in Resident Evil 7, South Park, Persona 5 and Ni No Kuni but they are wait and see games.
But also interested in Resident Evil 7, South Park, Persona 5 and Ni No Kuni but they are wait and see games.
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Re: General Games Discussion
Mass Effect Andromeda announced for March 23rd btw.
3 weeks after Horizon RIP me.
3 weeks after Horizon RIP me.
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Re: General Games Discussion
How long is TLG Firenze?
my time preferably
my time preferably
RealGunner- Admin
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Re: General Games Discussion
10-12 hrs
Firenze- the Bloody-Nine
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Re: General Games Discussion
You finished it in less?
RealGunner- Admin
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Re: General Games Discussion
all I know is I finished it in under 15 hours since I got the trophy for that, just estimating since I played about 4 sessions of 3 hrs and there was a section I got stuck on for like 20 mins too since I didn't know how to progress
you should beat it in 12 hours or so too IMO, it's a fairly linear game
you should beat it in 12 hours or so too IMO, it's a fairly linear game
Last edited by Firenze on Wed Jan 04, 2017 7:42 pm; edited 2 times in total
Firenze- the Bloody-Nine
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Re: General Games Discussion
Alright. It should take me 30 hours then
might go back and finish R&C instead for now i suppose.
might go back and finish R&C instead for now i suppose.
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Re: General Games Discussion
I've watched plenty of youtubers play the game and never seen anyone fail to beat it in under 15 hrs ffs
Firenze- the Bloody-Nine
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Re: General Games Discussion
Is that Obama and The Rock Lmao?
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
#22
Game: Stider.
Year: 1990.
Genre: Action.
Publisher: Capcom.
Developer: Capcom.
First things first, I am changing my rating system to better rate different genres according to their own rules. It will still be from 50 quality points, but every title will start from 25 and earn/lose points according to criteria important to the titles and genres themselves.
Clearly, Strider is a very important game in its time. It tried, and to a great degree, succeeded in redefining the Action genre. It put emphasis on story and setting, not only on mechanics, and focused on being a unique game in its genre.
However, that success doesn't necessarily translate well when played now, unlike Super Mario Bros. for instance. Although Strider probably influenced the improvement of a lot of games in the genre, and in general, it is still trapped within the Arcade confines of the time. On the Genesis, those confines were more limiting.
"You really think you can win. You will never defeat the master"
It is ironic how the three major Ninja-based series in the 8-bit and 16-bit era all were set in modern times. Shinobi, Ninja Gaiden, and Strider are all set in a semi-dystopian future, where ancient skills faced off against modern weaponry. Of the three, I still think Ninja Gaiden has the best gameplay. However, none can compare to the attempted spectacle in Strider.
Besides the scant brief story scenes between stages, the game tries for an epic scale not seen before. With grand background design, diverse and expansive stages, and a very unique soundtrack, Strider is almost a dystopian opera in scale.
In this dystopian world, Strider is fighting against the Grandmaster and his army. People (or are they) controlling the world, appropriately from their base in St. Petersburg. The Grandmaster is an arrogant bastard who doesn't think he can get bested, but that's not why you are going through the adventure.
If anything, I simply wanted to see the next level, and the designs Capcom came up with. As with other action games in the time though, there are simply too few of those levels.
Interesting Setting: +5
"I have you now. I will show you that I control the world"
While its Strider’s presentation that most differentiates it from its Action peers, this does not mean that it was similar to them mechanically. Centered on the idea of continuous motion, Strider Hiryu is proficient in attacking while moving around, and even when jumping.
One of the first thing you will notice when playing the game is Strider’s flip jump. When continuing to press the directional button while jumping, Strider will leap in an arc, flipping to back to his position in an easy to predict fashion. The fact that you can slash through enemies while in the middle of this highly acrobatic jump plays into the idea of a constant offensive.
In both its movement, and its combat, Strider is still fun to play. This is especially evident in the early stages, as well as against the tense bosses. You will probably feel the game is difficult, but that you have a fair chance.
This is later proven to be untrue in the game’s latter stages. Especially because of design choices that were specifically made to get more coins in the Arcades, even though you are playing it on the Genesis.
One thing that can keep the odds favorable throughout the adventure are the power-ups you could pick up, increasing your health and attack range. However, once you lose a life, you also lose all those power-ups. Hence, you are very likely to be in the unenviable position of repeating the last stage with only the minimal health bar to protect you.
At that stage, repeating the entire game is a better prospect than mindlessly wasting your time as hordes of enemies and enemy bullets swarm towards you.
This unfair increase in difficulty is nothing strange in the time. It is simply a mechanic to ensure you do not notice how short the game actually is.
Solid Gameplay: +4
Poorly Balanced: -5
Short: -2
[b"They came from the third moon with ancient science"[/b]
I already talked about how the game was designed as a spectacle from the onset. This is clear in the varied level design, intricate background detail, and large and well animated sprites. From the first Moscow-inspired level, to fighting on top of a flying battleship, the game’s levels are as much a character in the story as Strider.
These graphics are generally always beautiful, even if the sprites are not as detailed as later games. Still, Stirder the animation is top-notch, and there is an obvious inventiveness to the whole artistic design.
To complement that, the game has one of the most unique and atmospheric soundtracks of that era. It ranged in theme from the obvious sci-fi influence, to strange tribal and baroque styles. It blended well with the stages.
Mostly though, it was the fact that the music changed while progressing in the stage that made it stand out. That simply did not happen before.
However, this highly effective soundtrack was effectively crippled by the Genesis’s sound-chip. It does not sound at all like the superior arcade sounds (when the arcade machine is actually working), and suffers from being one of the earlier Genesis games. Back before composers learned how to best use the system’s sound capabilities.
Good Graphics: +4
Good Soundtrack but Poor Quality: -2
In Conclusion:
Because Strider is an influential game, it probably will always be considered a great game in its time. However, in its time, Action games sometimes have had faults that are too obvious to ignore now. Faults that actively reduce your enjoyment with the end product.
In the case of Strider, I still enjoyed playing through it. Still, I wished it didn’t punish me as much in the end, and that the music had better quality.
Final: 29/50
"Tips"
1- Always move around to try and evade enemy attacks.
2- Look for power-ups in each stage.
3- If you die in the final stage, you might as well restart from the begenning. It's easier to repeat the whole thing than to finish the last stage without the health upgrade.
"Next Game"
Sorry Strider, but I couldn't get into the game as much despite acknowledging its influence. Maybe I would have loved the game if I played it 20 years ago, but not now.
Next game, is actually at #61, and that's Sonic the Hedgehog 2. When I originally reached #61, I didn't want to Play Sonic 2 before playing the first Sonic, which is at #20. Hence, I decided then to review the first Sonic, and review Sonic 2 when I reach #20 spot, where Sonic 1 is in the Retro Sanctuary list.
Stay Tuned
Game: Stider.
Year: 1990.
Genre: Action.
Publisher: Capcom.
Developer: Capcom.
First things first, I am changing my rating system to better rate different genres according to their own rules. It will still be from 50 quality points, but every title will start from 25 and earn/lose points according to criteria important to the titles and genres themselves.
Clearly, Strider is a very important game in its time. It tried, and to a great degree, succeeded in redefining the Action genre. It put emphasis on story and setting, not only on mechanics, and focused on being a unique game in its genre.
However, that success doesn't necessarily translate well when played now, unlike Super Mario Bros. for instance. Although Strider probably influenced the improvement of a lot of games in the genre, and in general, it is still trapped within the Arcade confines of the time. On the Genesis, those confines were more limiting.
"You really think you can win. You will never defeat the master"
It is ironic how the three major Ninja-based series in the 8-bit and 16-bit era all were set in modern times. Shinobi, Ninja Gaiden, and Strider are all set in a semi-dystopian future, where ancient skills faced off against modern weaponry. Of the three, I still think Ninja Gaiden has the best gameplay. However, none can compare to the attempted spectacle in Strider.
Besides the scant brief story scenes between stages, the game tries for an epic scale not seen before. With grand background design, diverse and expansive stages, and a very unique soundtrack, Strider is almost a dystopian opera in scale.
In this dystopian world, Strider is fighting against the Grandmaster and his army. People (or are they) controlling the world, appropriately from their base in St. Petersburg. The Grandmaster is an arrogant bastard who doesn't think he can get bested, but that's not why you are going through the adventure.
If anything, I simply wanted to see the next level, and the designs Capcom came up with. As with other action games in the time though, there are simply too few of those levels.
Interesting Setting: +5
"I have you now. I will show you that I control the world"
While its Strider’s presentation that most differentiates it from its Action peers, this does not mean that it was similar to them mechanically. Centered on the idea of continuous motion, Strider Hiryu is proficient in attacking while moving around, and even when jumping.
One of the first thing you will notice when playing the game is Strider’s flip jump. When continuing to press the directional button while jumping, Strider will leap in an arc, flipping to back to his position in an easy to predict fashion. The fact that you can slash through enemies while in the middle of this highly acrobatic jump plays into the idea of a constant offensive.
In both its movement, and its combat, Strider is still fun to play. This is especially evident in the early stages, as well as against the tense bosses. You will probably feel the game is difficult, but that you have a fair chance.
This is later proven to be untrue in the game’s latter stages. Especially because of design choices that were specifically made to get more coins in the Arcades, even though you are playing it on the Genesis.
One thing that can keep the odds favorable throughout the adventure are the power-ups you could pick up, increasing your health and attack range. However, once you lose a life, you also lose all those power-ups. Hence, you are very likely to be in the unenviable position of repeating the last stage with only the minimal health bar to protect you.
At that stage, repeating the entire game is a better prospect than mindlessly wasting your time as hordes of enemies and enemy bullets swarm towards you.
This unfair increase in difficulty is nothing strange in the time. It is simply a mechanic to ensure you do not notice how short the game actually is.
Solid Gameplay: +4
Poorly Balanced: -5
Short: -2
[b"They came from the third moon with ancient science"[/b]
I already talked about how the game was designed as a spectacle from the onset. This is clear in the varied level design, intricate background detail, and large and well animated sprites. From the first Moscow-inspired level, to fighting on top of a flying battleship, the game’s levels are as much a character in the story as Strider.
These graphics are generally always beautiful, even if the sprites are not as detailed as later games. Still, Stirder the animation is top-notch, and there is an obvious inventiveness to the whole artistic design.
To complement that, the game has one of the most unique and atmospheric soundtracks of that era. It ranged in theme from the obvious sci-fi influence, to strange tribal and baroque styles. It blended well with the stages.
Mostly though, it was the fact that the music changed while progressing in the stage that made it stand out. That simply did not happen before.
However, this highly effective soundtrack was effectively crippled by the Genesis’s sound-chip. It does not sound at all like the superior arcade sounds (when the arcade machine is actually working), and suffers from being one of the earlier Genesis games. Back before composers learned how to best use the system’s sound capabilities.
Good Graphics: +4
Good Soundtrack but Poor Quality: -2
In Conclusion:
Because Strider is an influential game, it probably will always be considered a great game in its time. However, in its time, Action games sometimes have had faults that are too obvious to ignore now. Faults that actively reduce your enjoyment with the end product.
In the case of Strider, I still enjoyed playing through it. Still, I wished it didn’t punish me as much in the end, and that the music had better quality.
Final: 29/50
"Tips"
1- Always move around to try and evade enemy attacks.
2- Look for power-ups in each stage.
3- If you die in the final stage, you might as well restart from the begenning. It's easier to repeat the whole thing than to finish the last stage without the health upgrade.
"Next Game"
Sorry Strider, but I couldn't get into the game as much despite acknowledging its influence. Maybe I would have loved the game if I played it 20 years ago, but not now.
Next game, is actually at #61, and that's Sonic the Hedgehog 2. When I originally reached #61, I didn't want to Play Sonic 2 before playing the first Sonic, which is at #20. Hence, I decided then to review the first Sonic, and review Sonic 2 when I reach #20 spot, where Sonic 1 is in the Retro Sanctuary list.
Stay Tuned
Lord Spencer- First Team
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Re: General Games Discussion
What is everyone playing atm?
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Re: General Games Discussion
fifa day one edition
Firenze- the Bloody-Nine
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Re: General Games Discussion
next games I play will be Yakuza 0 January 20 something and then Nioh I think
Firenze- the Bloody-Nine
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Re: General Games Discussion
Mix of WWE 2K17, The Last Guardian and Hitman.
Next game I'll buy is Horizon.
Next game I'll buy is Horizon.
Last edited by Great Leader Sprucenuce on Fri Jan 06, 2017 8:42 pm; edited 1 time in total
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Re: General Games Discussion
tempted by Resident Evil if it were third person but ain't nobody got time for first person jump scares, would ruin me
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