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Post by Harmonica Mon May 03, 2021 9:23 am

https://wccftech.com/stalker-2-is-a-3-month-console-exclusive-microsoft-will-increase-revenue-share-for-xbox-games-too/

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Post by Babun Mon May 03, 2021 10:50 am

@RealGunner wrote:Is the DLC worth playing?

No spoiler recommendation:
There's one motherfucker at the end you won't forget. Him alone makes the DLC worth it.
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Post by LeVersacci Mon May 03, 2021 12:01 pm

@M99 wrote:Horizon Zero Dawn Complete Edition is free download on the PS4 till May 14th. You don't need PS+, its fee for everyone. Anyone who does not have it in their library, adding it for free is a no brainer.
Bought it earlier this year when it was $10 on PS5. Amazing game. Only dislike was the enemies being bullet sponge.

Had to decrease difficulity as it just pissed me off spending so much time on every enemy.
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Post by rincon Tue May 04, 2021 11:17 am

Horizon (+ DLC) is one of top games for the PS4.

Played Bravely Default 2 on the switch for like 70 hours. Strong recommendation for anyone who wants to play a traditional JRPG but with key evolutions to classical system to make it fresh. ATB based combat, 4 party members, job system, basically Final Fantasy V made in 2021 with a cartoonish art style.

Now I started Hellblade on PS4, only played 30 minutes and I was already terrified for all of it Laughing looking forward to getting depression from this game, seems amazing.
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Post by Firenze Tue May 04, 2021 12:31 pm

I'm at the start of the last playthrough of Nier Replicant (to see the true ending) which I hear is another 5 hrs of recycled content to get to 1 hr of new content

I thought playthrough B of Automata was bad...

this will be my fourth playthrough (granted that playthrough 2 and 3 start you in the second half of the game, and can be finished in like 3 hours each, so its roughly the same time spent playing recycled content as the second playthrough of Automata, but with that you at least got to play as a new character)

ffs

good story here though, I like the main characters (besides the MC) more than the Automata cast

gameplay in the original must have been atrocious for it to have been panned the way it was by reviewers, because it's insane seeing the overlap with Automata in most aspects

sidequests are mostly atrocious and should be skipped though, still need to see the true ending but I'll give it an 8/10, 10/10 story
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Post by RealGunner Tue May 04, 2021 11:52 pm

Is the story as good as automata? i mean similar atmosphere etc?

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Post by Arquitecto Wed May 05, 2021 12:54 am

Been playing Dark Souls 3 now that I have time again. As you can see I end up playing stuff really late. I love it so far. Games need to be challenging as that (false) sense of reward is beautiful. Next will be Bloodborne.
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Post by Firenze Wed May 05, 2021 11:42 am

@RealGunner wrote:Is the story as good as automata? i mean similar atmosphere etc?



yeah

its crazy how much overlap there is thematically, atmosphere etc, visuals are good too, the first couple of hours are very slow though if you start it, don't be put off by that, story opens up after a while

the story is great and the cast are good too, there's just far too much backtracking through the towns/hubs
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Post by Lucifer Wed May 05, 2021 5:57 pm

@Arquitecto wrote:Been playing Dark Souls 3 now that I have time again. As you can see I end up playing stuff really late. I love it so far. Games need to be challenging as that (false) sense of reward is beautiful. Next will be Bloodborne.

I left DS II in the middle and never touched the console since then, seems like forever now Laughing . Nothing to do with the game, didn't fell like gaming in general. Today I resumed it and Inshallah I will beat it in few days. I also have DSIII and BB in line. I hope the motivation doesn't die this time.
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Post by RealGunner Wed May 05, 2021 9:52 pm

@Firenze wrote:
@RealGunner wrote:Is the story as good as automata? i mean similar atmosphere etc?



yeah

its crazy how much overlap there is thematically, atmosphere etc, visuals are good too, the first couple of hours are very slow though if you start it, don't be put off by that, story opens up after a while

the story is great and the cast are good too, there's just far too much backtracking through the towns/hubs


hopefully there is fast travel though?
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Post by Firenze Wed May 05, 2021 10:21 pm

@RealGunner wrote:
@Firenze wrote:
@RealGunner wrote:Is the story as good as automata? i mean similar atmosphere etc?



yeah

its crazy how much overlap there is thematically, atmosphere etc, visuals are good too, the first couple of hours are very slow though if you start it, don't be put off by that, story opens up after a while

the story is great and the cast are good too, there's just far too much backtracking through the towns/hubs


hopefully there is fast travel though?


you dont unlock it until the second half of the game and it doesnt really help much for 2 locations in the game

also, something I skipped in Automata was riding the mounts, its essential here, early on in the game make sure you do a side quest to kill a boar, it lets u ride them between towns/hubs
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Post by RealGunner Wed May 05, 2021 11:24 pm

Running was the worst part of automata. Going into the desert gave me conniptions. This sounds even worse.
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Post by Firenze Wed May 05, 2021 11:39 pm

@RealGunner wrote:Running was the worst part of automata. Going into the desert gave me conniptions. This sounds even worse.


It's 100x worse mate

there are like 5-6 hubs and you're going back between them several times. Stay away from the side quests, besides a couple. Literally some will send you from point a to point b 6 times in a quest.

story is worth though
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Post by Arquitecto Thu May 06, 2021 11:26 am

@Lucifer wrote:
@Arquitecto wrote:Been playing Dark Souls 3 now that I have time again. As you can see I end up playing stuff really late. I love it so far. Games need to be challenging as that (false) sense of reward is beautiful. Next will be Bloodborne.

I left DS II in the middle and never touched the console since then, seems like forever now Laughing . Nothing to do with the game, didn't fell like gaming in general. Today I resumed it and Inshallah I will beat it in few days. I also have DSIII and BB in line. I hope the motivation doesn't die this time.


My desire for it isn't the same for gaming either. Thus basically 1 game per year on average. Play DS3 first as I heard Bloodborne is considerably better. That'll be by next!
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Post by M99 Thu May 06, 2021 2:28 pm

https://www.youtube.com/watch?v=QKocYiRHYlI

https://opencritic.com/game/10995/resident-evil-village
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Post by rincon Fri May 07, 2021 3:32 pm

Is anyone getting biomutant?

Re-discovered it this week with the previews coming in and it looks great.
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Post by Thimmy Fri May 07, 2021 3:48 pm

That game seems interesting, but I’m not getting any new games anytime soon. My PS4 Pro’s fan goes crazy every time the console runs a game. It really sounds like a jet plane that’s flying straight through my living room. It looks like I won’t be able to get my hands on a PS5 in the near future either, so I’ll just have to manage without games for a while.
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Post by Lord Spencer Today at 1:19 am

#64

Game: Fear Effect 2: Retro Helix:
Year: 2001.
Genre: Action Adventure.
Publisher: Eidos Interactive.
Developer: Kronos Digital Entertainment.

General Games Discussion - Page 42 File:Fear_effect_2

Fear Effect 2 is a prequel that is very much in the image of the first game but with some additions for better or worse. It has more action, story complexity, puzzles, well-directed cut-scenes, and more cleavage.

Originally, I thought that the overt sexuality of Fear Effect can be considered an empowering factor. That argument is blown out of the water with this second game, where the sex factor is clearly gratuitous and exploitative, but apart from two or three points it's not far removed from a typical action movie.

Depending on how you like the first game and the specific combination of things the sequel has, you will like it more or less. Personally, I found the first game to be slightly better, mostly because of its tighter story and better character interaction, but they are very much in the same league.

"A psychotic dying of EINDS, a drunk, and a whore. Interesting choice"

Disappointingly, the prequel doesn't delve deeply into the origin of the trio in the first game (Hana, Glas, and Deke). It just explains how they met with a brief glimpse of their actual origins.

Instead, the story revolves around Rain, a less interesting character that may or may not be in a lesbian relationship with Hana. Normally, this would have been a landmark occasion noting the game. However, the gratuitous way the game used this relationship for marketing purposes with an almost soft-core pornography focus removes any supposed progressive values.

Like the first game, the plot is a B-Movie affair with horror and Asian mysticism elements. It's nothing much, but the scene direction and voice acting is very good, and that allows for the characters to sell the story.

The first chapters in the game pertain to a mission that is clearly inspired by movies like Mission Impossible, and that's one hell of an opening (I don't even count the revealing dresses of Hana and Rain against the game for their actual plot relevance).

However, the game's latter parts are just too complex, and the supernatural elements even write off key elements of the first game, but who is keeping track of that.

"Ahh, two kitties... I like kitties... Come play with me kitty kitty"

Regarding gameplay, Fear Effect 2 is a step-wise improvement over its predecessor. It still retains the Resident Evil style tanks controls but with improved mobility options, but it feels a little bit smoother than the first game with more weapon options.

It also has a "Full 3D" movement option, but I didn't feel that worked well with the game's fixed camera angles.

Like the first game, there is a helpful cursor that shows when an enemy is in your sights, which is doubly helpful when you change screens and when you flip around. That removes some of the aiming annoyances typically seen in such games.

Honestly, though, the gunfights in the game, at least in normal difficulty, are not that engaging and they depend almost exclusively on having the right weapon equipped and killing the enemies before they get the chance to attack. That's important with the game's health system, which only recovers after surviving unscathed from a fight or solving a puzzle.

Even against bosses, who are not as interesting as the first game, the combat is not especially impressive. In hard mode, it requires more dodging and more ammo, but I imagine that being more annoying than fun.

"Look, I don't think I can hack the computer with my breasts. So it's all up to you and your brains"

Outside of combat, this game focuses more on puzzles than the first game, and they are more elaborate in both nature and execution. There is the typical key-item hunt, which could be quite boring if the level design wasn't particularly good. Here, the best puzzles incorporate the information you gather all around the level and culminates with a final puzzle that combines all that information.

Getting or using key times sometimes requires unique puzzles. These puzzles vary widely. Some require you to recognize a pattern, others require you to figure out the pattern yourself, and there are even some sliding block and war game puzzles.

Another type of puzzle requires some movement elements, which can be quite a pain due to the stiff tank movements. These puzzles are the most annoying parts of the game, but they are thankfully still doable to a certain degree.

Both types of puzzles make sense within the game's world and story, which gives these obstacles a welcome narrative explanation. The more "intellectual" puzzles are also fun to figure out, even if a few of them seem a step to two more complicated (or longer) than they should be.

One puzzle at the end of the game simply didn't make sense to me though, and I had to consult a guide to figure out which still didn't explain how I was supposed to figure out the solution myself.

"Any chance you've seen the tomb beneath us? It's got two nice spots waiting to be filled. Sorry it has to end this way doll"

Like with the first game, the game's unique graphical style and its cinematic focus is the game's biggest strength. Simply put, the game's cell-shaded style didn't age badly at all and still looks quite good even compared to early PS2 titles.

This is further highlighted by the excellent directing of the game's numerous cut-scenes and the fine voice acting on display. It allows you to forgive the game's sometimes muddy in-game textures and ugly enemy models.

Better than the first game, the environments are more varied and colorful, and as such the background doesn't drag the game's graphical department down at all.

Also improved from the first game is the soundtrack, which is clearly better even if it doesn't have any especially standout moments. To b fair, a game of this genre doesn't need a stellar soundtrack, but this one has a good mix of ambient and location-specific sounds that complements the game well.

In Conclusion:

Despite its more questionable excesses, Fear Effect 2 is still quite a good cinematic action game on the PS1. On that front, it doesn't add much f=on what the original game already created, but that's just more of a good thing.

I think that cements the legacy of both games as ambitious PS1 games that succeeded in crafting impressive graphics and ambitiously cinematic games married to traditional action gameplay. Yet, the series arrived too late to make much of an impact in the scene, and as such subsequently disappeared.

Final: 8/10

Pros:

  • Very Good characters and dialogue
  • Excellent scene direction
  • cell-shaded graphics aged very well
  • Expertly delivered voice acting for the most part
  • Some good puzzles


Cons:

  • Awkward tank-style controls are detrimental to some puzzles and hard difficulty
  • Outside of cut-scene graphics are a little washed up
  • Potentially misogynist or offensive tone


"Tips"
1-Pay attention to figure out what you need to do.
2-Lear to duck and roll to avoid enemy fire and attack.
3-You must scroll to the blue (key) items to actually use them at the intended location.
4-Whenever the "use" command flashes, make a mental note of it. Sometimes, you need to hug a door to find it.
5-Ammo is plentiful, but don't waste too much of it.
6-You can use stealth attacks to instantly kill enemies from behind with melee weapons (if they didn't notice you).
7-Save whenever the option to save comes up.
8-Health recovers every time you clear a room from enemies, switch characters or solve a puzzle.
9-Some doors can be blasted open with a blasting cap.
10-Sometimes, running away from enemies is the best option.

"Next Game"

I expected to like Fear Effect 2 (which I did), but I didn't expect to focus as much on the sexual aspect. Still, it was a good game eve I ended up preferring the first one.

The next games I am going to review are the two Abe's Odyssey games, with the second one occupying #63 in the Retro Sanctuary list.

Stay Tuned
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