General Games Discussion
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Myesyats
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Re: General Games Discussion
Had to check youtube. Had to place them one on top of the other. Obvious and I missed it. feel like a dumbass
RG yh that's what I had to do.
RG yh that's what I had to do.
RED- World Class Contributor
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Re: General Games Discussion
This part now is doing my head in.
RED- World Class Contributor
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Re: General Games Discussion
can you jump down to those platforms?
RealGunner- Admin
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Re: General Games Discussion
No, it's only for the wheel. And you can't jump over them when underneath those pillars. You have to use both platforms to navigate that wheel across.
The difficulty is trying to move this slow ass boy to jump over the moving platform whilst the wheel is in motion. Once the wheel drops you have to start over.
The difficulty is trying to move this slow ass boy to jump over the moving platform whilst the wheel is in motion. Once the wheel drops you have to start over.
RED- World Class Contributor
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Re: General Games Discussion
http://www.gameinformer.com/b/news/archive/2016/03/08/april-cover-revealed-gears-of-war-4.aspx
M99- Forum Legend
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Thimmy- World Class Contributor
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Re: General Games Discussion
M99 wrote:http://www.gameinformer.com/b/news/archive/2016/03/08/april-cover-revealed-gears-of-war-4.aspx
Looking good.
Mole, I'm expecting to find you on Xbox One when Gears 4 comes around
Jonathan28- First Team
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Re: General Games Discussion
Gears died after Gears 3 tbh.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
the division
addicting gameplay tbh
addicting gameplay tbh
Firenze- the Bloody-Nine
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Re: General Games Discussion
who wants a free version of dark souls on steam?
http://store.goldenjoystick.com/free-dark-souls
http://store.goldenjoystick.com/free-dark-souls
Firenze- the Bloody-Nine
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Re: General Games Discussion
Is there anyone hyped for No Man's Sky? I've seen some videos..gameplay doesn't look anything special tbh, sure you can visit other people's planets, but is that all? Need more info before i claim its complete crap
Ironic since we were just talking about Molyneux and hyping up games, then failing to deliver lol
Ironic since we were just talking about Molyneux and hyping up games, then failing to deliver lol
Kaladin- Stormblessed
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Re: General Games Discussion
Never did understand the hype surrounding that personally, never looked like anything special.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
Its more than just visiting planets. I'm keeping my eyes open on it.
- Spoiler:
- Here's a bit of info I sorted up in hopes of making some things a bit clearer. It's all gathered from actual info from interviews, trailers etc.
What is No Man's Sky?
- In a nutshell, the goal is to earn money, get the best gear and survive the trip to the center of the galaxy. Yes, you can explore planets or stay in one forever, but if you're asking for a goal, a purpose, that's it.
Why would I want to get to the center of the galaxy?
- It's the main goal of the game, the only objective. Apparently, there will be "a compelling reason to head towards the center of the galaxy, as well as an ending that will provide you with a sense of closure. But there will be a reason to continue playing after that ending". Remember that Minecraft, Don't Starve, DayZ or even Dark Souls don't have a clear goal, they throw you into the world without telling you what to do next. 90% of Dark Souls is melee combat and walking, sounds pretty boring if you think about it that way, doesn't it.
What are the main incentives? Why would I want to play this game?
- As was mentioned, leveling yourself by ways of earning money and gear while trying to survive in a harsh environment is the main incentive, like in a vast number of games, or at least it's the main gameplay mechanic pushing you forward. The other incentive is of course pure exploration, which is enough for a lot of people but technically it might not be. You engage in a number of activities, both on the surface and in space, earn money, improve and buy gear and reach the center of the galaxy. Of course, getting money will be challenging, it will often put you in dangerous situations and you will probably die a lot.
So what do I do, what activities are there?
All of these activities earn you money, some more than others:
Non-violent:
- Exploration (discovering and naming of creatures, plants, locations, crashed ships, structures, artifacts, portals to dangerous planets)
- Resource Gathering (gather and sell minerals from a fictitious periodic table of elements using a multi-tool for scanning, a mining laser for gathering)
- Trading (buy resources cheap from one space station, sell them to another for profit)
Violent:
- Destroy Guardian Robots (gathering and killing too much alerts robots that hunt you down, you have weapons and grenades at your disposal)
- Escort and Defend (escort ships on their journey, defend them from enemy attacks)
- Destroy Ships (destroy trader ships, lone or groups of traveler NPCs, choose sides in huge fleet battles or evade them altogether, kill the local police)
There is also one "core thing" you can do for every solar system, and this "thing" is of great significance, fundamentally changes that solar system and players can choose whether or not they want to do that.
*Note: They've mentioned that killing creatures doesn't actually earn you money (discovering and scanning them does), but you can do it nevertheless.
How does exploration actually work?
- You have a galactic map with all of the stars revealed. Clicking on a star shows its basic solar system data, with more info if someone's already been there and shared it. You hyperjump to the selected solar system and then target one of the planets. As you enter the orbit, your ship's computer scans the surface and shows you essentially question marks, points of interest detected on the surface. These points of interest can be any of the aforementioned activities that earn you money while on the surface as well as trading posts, portals etc. Basically, you get rewarded for revealing what the question marks are and then do the stuff related to said activity, whether it is scanning of new species, mining resources, a dangerous trap, jump to new worlds, kill some robots etc. You can freely explore the entire planet if you want, and you'll probably find some nice things out there as well, but a few of the key locations will be marked with these "question marks".
Just imagine Far Cry 4, but instead of the towers revealing icons and those icons depicting exactly what the missions are, you reveal icons just by arriving at the planet and discover what the icons are by actually going there.
What do I do with all this cash I earned?
- Well, the main goal is to survive the trip to the center of the galaxy, so you want to make sure you can actually pull this off. There are three main things you can upgrade:
- Suit - (shields, carrying capacity, jetpack, degree of survival in toxic, corrosive, radioactive, acid and other environments)
- Weapons - (improve scanning range and type, resource gathering, laser beam, plasma grenade, energy shot, for space there are different weapons with different specialties like lasers for shields, plasma for hull damage, torpedoes for heavy damage but with slow projectiles)
- Ship - (buy new ones actually, but they can have different stats defined into three classes: Fighter, Trader and Explorer, different engines, stealth tech, different types of weapons for different occasions)
Doesn't sound all that difficult. What are the obstacles, where's the difficulty?
- If your ship is destroyed, you respawn after death without your ship and cargo but you still have your hard earned money and suit upgrades. If you get killed while on foot, naturally you loose what resources you had on you and respawn near your ship, still having your money and suit upgrades.
- Planets have different atmospheres, radiation, toxic and corrosive environments, liquid hazards like acids and alcohols so you need to upgrade both your suit and ship to survive in these harsh environments.
- Some planets have robot guardians that attack you if you exploit (as you should) the planet's natural resources, kill off wildlife etc. In other words, the robots punish you for doing everything you can to survive and improve your gear.
- Participating in conflict between factions will win favors with one over the other, meaning one faction will give you wingmen for support or trader discounts while the other will actively attack you if you're in bad relations with them.
- Attacking outposts and space stations enrages the local police. You don't get rewarded for attacking space stations but you do for killing cops (or any ships for that matter).
- Fuel is used for interstellar (hyperspace) travel and is very expensive. An easier way of getting fuel is by mining for resources, or you could do any of the other activities to earn cash and spend it on fuel. Fuel also takes up cargo space so you need to balance that if you want to do trade runs.
- Hazardous planets (or maybe all of them?) deplete your suit's oxygen levels so you need to be mindful of this when embarking on longer journeys through the inhospitable terrain.
- Portals to other planets can be extremely dangerous (you can only use them on foot) but can also give larger rewards, since you're basically warping to a high level area while you're still at a very lower level. Also, each portal requires a different weapon or combination of weapons to activate.
So will all of this actually be fun or worth it?
- Well that depends, it might get boring quickly or the variety of combinations might keep things fresh at least for a few dozen hours. People play Destiny, Far Cry 4, Dark Souls or Don't Starve, games which have extremely repetitive and annoying elements for a lot of people but are still loved by a great many people. My point is, No Man's Sky clearly has gameplay, and while exploration is directly encouraged and essential, it's not the only thing you can do in the game. It's not a walking simulator by any stretch. You earn money, have a goal you can pursue, upgrade your gear, engage in combat, have a lot of dangerous situations etc. That being said, it might turn out to be a boring game, it depends on balance, how interesting the activities are and a number of factors, one of which is the player himself. It's not a game for everyone, but those are rare anyway.
I hope this clears some things to some people, especially with posts saying there is no gameplay and such. Also, I recommend reading the NMS wiki archive on reddit that has all of this info and more. http://www.reddit.com/r/NoMansSkyTheGame/wiki/archive
M99- Forum Legend
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Re: General Games Discussion
I never quite understood the hype, myself. I don't even intend to buy it, as of yet. Of course, I might change my mind once I've read some reviews and feedback for it, though.
Thimmy- World Class Contributor
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Re: General Games Discussion
It's probably one of the best looking Indie games i've seen.
RealGunner- Admin
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Re: General Games Discussion
In terms of technical prowess i agree, i think there are some 2D games with great art design which look better though even if it's not fair to compare them.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
Just say Cuphead
Kaladin- Stormblessed
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Re: General Games Discussion
Was more thinking of Ori tbh
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
grabbing my 10 free hours of NFS.
I can trial a game for 10 hours and then pre-order it.
what kind of a f'ed up situation is that EA?
I can trial a game for 10 hours and then pre-order it.
what kind of a f'ed up situation is that EA?
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Re: General Games Discussion
Wouldn't usually post things from financial results but some of the stuff here is interesting...
Some information:
- Combined sales of all Witcher games is now over 20 million copies
- Plan for 2016: A new type of video game format previously unexplored by the Studio
- Digital sales of the Witcher 3 - 31.6% representing 50.2% of the revenue
Plans for 2017-2021:
- Release of Cyberpunk 2077
- "We aren't a long way away from the premiere" - Adam Badowski on the state of the development of Cyberpunk 2077
- The Witcher 3 has revised their approach to Cyberpunk 2077. They are now aiming higher, going for a more revolutionary, more complex game.
- Release of another AAA RPG
- Expansion of core franchises with additional media content and product lines
- Two fold expansion of the CDPR team - creation of four individual teams, two of them tasked with the development of of games representing new segments
- Establishment of new local branches of CDPR in key territories
Some information:
- Combined sales of all Witcher games is now over 20 million copies
- Plan for 2016: A new type of video game format previously unexplored by the Studio
- Digital sales of the Witcher 3 - 31.6% representing 50.2% of the revenue
Plans for 2017-2021:
- Release of Cyberpunk 2077
- "We aren't a long way away from the premiere" - Adam Badowski on the state of the development of Cyberpunk 2077
- The Witcher 3 has revised their approach to Cyberpunk 2077. They are now aiming higher, going for a more revolutionary, more complex game.
- Release of another AAA RPG
- Expansion of core franchises with additional media content and product lines
- Two fold expansion of the CDPR team - creation of four individual teams, two of them tasked with the development of of games representing new segments
- Establishment of new local branches of CDPR in key territories
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
Remember discussing it with Firenze in chat the other day.....
Dem visuals.
Dem visuals.
Great Leader Sprucenuce- Forum Legend
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Re: General Games Discussion
Molyneux
I remember the days of waiting for a new Fable in anticipation, and then bring disappointed.
Thing is, Fable and Fable 2 were both fantastic games in retrospect. That bastard always hyped up his games so much though that the initial play through was disappointing.
Still one of the defining series of my childhood. Also, Fable 3 does not exist.
I remember the days of waiting for a new Fable in anticipation, and then bring disappointed.
Thing is, Fable and Fable 2 were both fantastic games in retrospect. That bastard always hyped up his games so much though that the initial play through was disappointing.
Still one of the defining series of my childhood. Also, Fable 3 does not exist.
CBarca- NEVER a Mod
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Re: General Games Discussion
Any game that doesn't use SHIFT for sprint should get cancelled. Even after release; yes I'm looking at you Elder Scrolls/Fallout.
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Re: General Games Discussion
Sprint is shift in F4
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