Mass Effect Thread
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Who did you choose as Male Shepard?
Re: Mass Effect Thread
I'm still playing it.
Any news on a Miranda romance? lol
Any news on a Miranda romance? lol
Jack Daniels- Admin
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Re: Mass Effect Thread
Yeah, you can rekindle any past romance, Miranda included.
MJ- Fan Favorite
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Re: Mass Effect Thread
Awesome! thanks for the heads up. lol
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Re: Mass Effect Thread
lol no problem, I didn't mention spurning Miranda because she's not an option for me, neither is Jack or Liara. It just occurred to me how many people BioWare wants you to sex in Mass Effect loool.
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Re: Mass Effect Thread
Spoiler for Tali romance
- Spoiler:
Wtf BioWare? It's one thing to not show her face at the perfect moment [on the cliff on Rannoch when she removes the freaking mask looking at the sunset] but to then cheat the fans by taking a stock photo off the internet rather than making a unique design? ffs they imported Jessica Chobot into the game and I don't even like her in the slightest.
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Re: Mass Effect Thread
Just Banged Miranda..
No cut-scene(just a fade out) at all and i'm very disappointed. lol
Well i anticipate that i'm gonna help her on her own problems so we'll probably meet again. Never lose hope.
No cut-scene(just a fade out) at all and i'm very disappointed. lol
Well i anticipate that i'm gonna help her on her own problems so we'll probably meet again. Never lose hope.
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Re: Mass Effect Thread
Se7en wrote:pUsHa wrote:Se7en wrote:pUsHa wrote:Se7en wrote:pUsHa wrote:
You can get it with 4k , but get a lot of paragon or renegade because there will be a decision to make and if you can choose it you're ok.Se7en wrote:You need 4k to get the perfect ending, 5k makes it easier, but it's possible with 4k.
Anyways, I don't understand what all the fuss was about regarding the ending. In my opinion they all were good.
- Spoiler:
It's not ... its not even worth an ending , they gave us a choose a colour deus ex ending , there are so many plot holes that its not even funny , never should of changed the writers for the game Karpshyn was doing a fantastic job ! Anyway even if this is the ending I want to know what happened with everybody , why did the normandy flee ? Where the hell was Shepards armour ? A blast and his armour is gone ?
How it ended for me
- Spoiler:
So in the end I destroy the reapers, the Normandy escapes from the mass relay in to some planet and the mass relay gets destroyed. And then you see Sheperd breathing, meaning he is alive.
So TLDR:
Sheperd lives
Reapers dies.
Humanity lives.
No mass relay, so less advanced technology.
Yeah, sure... A very sad ending... Not. Mass Relay is a reaper technology, so it should die with them. A good ending IMO.
- Spoiler:
The point is I dont care if its a sad or a happy ending ... I ahte the fact that everybody got the same 3 ending and whatever i did in the end its just 3 choices ... another thing that bothers me is that Shepard wakes up , clearly on earth and no on the citadel , because those were rocks no matter how you look at it , so here's hoping that that was a hallucination . But just let's supose that thats the ending , why no naration ? I want to frking know what happened out there ... The Normandy going on a planet doesnt give anything to me .At least the music was friking amazing and the game was a beast up until the last 10 minutes ...
- Spoiler:
There are 16 possible endings, depending on your ending choice and your EMS. How are they the same? And you see in the cutscene that the Crucible explodes, so is he supposed to fly in the space? He obviously goes down to earth.
I still don't get the complains. Depending on your EMS and your choice you can get a good ending and a bad ending. I seriously don't expect a happy ending where Shepard lives, Reapers gtfo and nothing is ruined becouse Reapers were ahead of us in technology and strenght. It was a ending I expected and very much liked in the end.
Only thing that makes me go WTF was the God being the human child... hints hallucination, but I think a hallucination ending would be stupid
- Spoiler:
Those endings are pretty much the same ... The child never existed it was in Shepards head , it was the reapers trying to indoctrinate him ..when he tried to help the child, anderson snapped him out of it , and the child dissapeared , then you hear a sound , a sound mentioned in the Ascension .."when the reapers fail to indoctrinate you they make a noise" , you cant deny that Shepard cant be in the process of indoctrination , he ran into so many reaper artifacts that it's hard to belive that hes fine and dandy...in Ascension it was also mentioned that those who are in the act of indoctrination are having headaches when waking up , just like Shepard .Then this catalyst the creator of the reapers takes the form of that child ... notice how he put it in a way that its bad to choose to destroy them , because Shepard himself might die and that edi and geth will also die ... and he has Anderson as the renegade person ... But he encourages you to choose the first 2 options , making TIM the good guy ... its just that they were controling him so he could never control them , but says that shepard could .... the first 2 choices are wins for the Reapers , they get to live in both and Shepard dies , but not in the 3rd ..... And the fact that Shepard wakes up after destroying them makes me think that this halucination was created by whoever was indoctrinating him and that by choosing the first 2 he would succumb to the indoctrination , but gets to survive and wake up on earth choosing the 3rd
- Spoiler:
But what about the Stargazer in the end? And the ending credits clearly states "Shepard has defeated the Reapers. You're now a legend among humanity". The child is confusing though, that I must agree. And I also tought it was very weird that the best option was renegade. Overall, I liked the ending. It gives you closure but if you look at it at a different way it can also confuse you. The complaints regarding the ending are stupid IMO
- Spoiler:
- Are you honestly saying after the huge amount of decisions you have to make in the game and nothing what you chose matters and it all boils down to 3 decisions all of which have the same ending which is not even an ending but poses more questions than it answers and resolves nothing is a good ending?
How does Anderson get to the console before you when there's only one path and we're told by the game no one else made it through? How does my squad get in the Normandy when they're supposed running to the teleporter thing with me? Why does Shepard not question the choices presented by the reaper construct when one of the driving forces of the series is the fact that Shepard questions everything? If the "endings" that are in the game are the definitive endings of the ME trilogy then it's extremely disappointing that a colour blind person gets the same ending no matter what they chose throughout 100 hours of gameplay (discounting the catastrophic endings were no one gets out of the Normandy after it crashes and the Earth getting destroyed) which is essentially the Mass Effect Relay's and with them Galactic Civilization is destroyed. Why is there no option to just shut the Reapers down instead of destroying all synthetic life? Of course the only way to justify this "fairytale" ending is if it was established that reapers operated under a special code you could destroy - ohwait. THEY DO. So I guess that's not a viable option then, even if you do everything "right" in the game.
The only ending that makes sense is the best Destroy Reapers "ending" where Shepard "lives" after the attempted indoctrination and the end-game of ME3 is a test whether you as a player had been indoctrinated or not.Doesn't provide a lot of closure but it's better than believing that the current set of endings, which open up so many plot-holes as well as contrast with the fundamentals of the series are actually the endings of Mass Effect.
ME2's ending is a result of decisions made during the game as well as the end-game decisions. After storming the Cerberus base I expected the ME3 ending to be a series of difficult choices (or lack thereof if decisions made during the past games didn't leave them available) culminating in an ending cutscene tailored to choices I made throughout the game/endgame.There are 16 possible endings, depending on your ending choice and your EMS.
Energy gets released from the Citadel/Crucible, energy hits the Charon Relay which sets of a chain reaction to other relays as the Normandy gets chased by energy wave and maroons on some random planet.
Sums up every ending. If by 16 different endings you mean whether or not Big Ben gets destroyed, the Earth gets destroyed, whether anyone gets out of the Normandy crash alive or not and the energy released is a different colour then yes, there's 16 possible endings.
And if those endings are the actual endings of the game then why did Bioware not think about the repercussions of the unifying factor in all the endings IN A GAME BASED ON CHOICES AND THEIR CONSEQUENCES:
The Mass Effect relays are destroyed. Which leaves that massive galactic armada you brought with you stranded in the Sol system. Earth can't support a galactic armada in its prime, let alone after the Reapers left it looking like charred coal. So no matter what happens in the game, the forces you brought with you end up starving to death. (Except the Geth if you saved them)
Curing the Genophage and solving the Turians and Krogans problems? Never going to matter because they'll never see each other again. Oh, and in the endings with high EMS - didn't the main crew of the Normandy follow you on a "suicide" mission in ME2? So Shepard is injured, limping and being all reminiscent with Anderson and Joker & Co. are already running (Considering the timing of the Normandy's "escape" they fled BEFORE you even make your decision)
And the part about Shepard "living" in a high EMS destruction ending?
Taking half a breath and cutting to credits is not Shepard "surviving". It's Bioware not committing on whether Shepard survives (and result in reunion with squad mates etc. type ending, or dies - have epic memorial about Shepard/Hero sacrifice ending)
It's kinda depressing that everyone I know that's played ME3 would prefer the "whole ending sequence was a dream" ending to any possible ending that could come out of ME3.I still don't get the complains. Depending on your EMS and your choice you can get a good ending and a bad ending. I seriously don't expect a happy ending where Shepard lives
As I just explained there are no good endings. And it's slightly cliché to say that the Hero has to die in an epic like this, but saying that the Hero "has to" anything is counter productive. This is Mass Effect we're talking about.
When you want to say there's 16 different endings, then actually make it 16 different endings. Not slight variations of the Mass Relay's getting destroyed and nothing you did in the past 100 hours mattered.
The ending of Mass Effect 2 is more definitive than ME3 and that's even with the promise of a sequel. It's not just about the endings being bad, it's about none of them providing any closure to 100+ hours of gameplay. This just about sums it up:It’s been said more than once that the “multiple” endings of Mass Effect 3 are too similar, but if you have played it, and you’re honest about it, you have to admit that similar doesn’t even begin to describe it. They are all functionally identical. Once players reach the Citadel, they are taken along a low-interaction pathway, engage in conversation with the Illusive Man that can only end with him dead if you wish to proceed further, and then have a conversation — with a very limited set of responses — with the AI child. This experience is the same regardless of your Shepard’s moral alignment, and regardless of the decisions you made to get to this point. The AI does not alter his dialogue if you kill the Geth, he doesn’t offer different justifications if you spared the Collector Base; he does nothing different.
And then, you are given the same three choices, choices that you must accept even though none of them fit with anything Shepard would ever have done at any previous moment in the entire series. Whether the choices succeed or fail depends solely on your Effective Military Strength score, and nothing else. And once made, the only difference between them is a slightly different cutscene, and a different-colored explosion. And that’s it. The game ends at this point, and aside from the Normandy crash-landing, and the weird old man talking about “The Shepard” — and don’t forget the crass DLC pitch — the player never once gets to see how any of the choices they made affected the galaxy, or how the lives of people they touched continue, or don’t, after the war.
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Re: Mass Effect Thread
Phritz wrote:Se7en wrote:pUsHa wrote:Se7en wrote:pUsHa wrote:Se7en wrote:pUsHa wrote:
You can get it with 4k , but get a lot of paragon or renegade because there will be a decision to make and if you can choose it you're ok.Se7en wrote:You need 4k to get the perfect ending, 5k makes it easier, but it's possible with 4k.
Anyways, I don't understand what all the fuss was about regarding the ending. In my opinion they all were good.
- Spoiler:
It's not ... its not even worth an ending , they gave us a choose a colour deus ex ending , there are so many plot holes that its not even funny , never should of changed the writers for the game Karpshyn was doing a fantastic job ! Anyway even if this is the ending I want to know what happened with everybody , why did the normandy flee ? Where the hell was Shepards armour ? A blast and his armour is gone ?
How it ended for me
- Spoiler:
So in the end I destroy the reapers, the Normandy escapes from the mass relay in to some planet and the mass relay gets destroyed. And then you see Sheperd breathing, meaning he is alive.
So TLDR:
Sheperd lives
Reapers dies.
Humanity lives.
No mass relay, so less advanced technology.
Yeah, sure... A very sad ending... Not. Mass Relay is a reaper technology, so it should die with them. A good ending IMO.
- Spoiler:
The point is I dont care if its a sad or a happy ending ... I ahte the fact that everybody got the same 3 ending and whatever i did in the end its just 3 choices ... another thing that bothers me is that Shepard wakes up , clearly on earth and no on the citadel , because those were rocks no matter how you look at it , so here's hoping that that was a hallucination . But just let's supose that thats the ending , why no naration ? I want to frking know what happened out there ... The Normandy going on a planet doesnt give anything to me .At least the music was friking amazing and the game was a beast up until the last 10 minutes ...
- Spoiler:
There are 16 possible endings, depending on your ending choice and your EMS. How are they the same? And you see in the cutscene that the Crucible explodes, so is he supposed to fly in the space? He obviously goes down to earth.
I still don't get the complains. Depending on your EMS and your choice you can get a good ending and a bad ending. I seriously don't expect a happy ending where Shepard lives, Reapers gtfo and nothing is ruined becouse Reapers were ahead of us in technology and strenght. It was a ending I expected and very much liked in the end.
Only thing that makes me go WTF was the God being the human child... hints hallucination, but I think a hallucination ending would be stupid
- Spoiler:
Those endings are pretty much the same ... The child never existed it was in Shepards head , it was the reapers trying to indoctrinate him ..when he tried to help the child, anderson snapped him out of it , and the child dissapeared , then you hear a sound , a sound mentioned in the Ascension .."when the reapers fail to indoctrinate you they make a noise" , you cant deny that Shepard cant be in the process of indoctrination , he ran into so many reaper artifacts that it's hard to belive that hes fine and dandy...in Ascension it was also mentioned that those who are in the act of indoctrination are having headaches when waking up , just like Shepard .Then this catalyst the creator of the reapers takes the form of that child ... notice how he put it in a way that its bad to choose to destroy them , because Shepard himself might die and that edi and geth will also die ... and he has Anderson as the renegade person ... But he encourages you to choose the first 2 options , making TIM the good guy ... its just that they were controling him so he could never control them , but says that shepard could .... the first 2 choices are wins for the Reapers , they get to live in both and Shepard dies , but not in the 3rd ..... And the fact that Shepard wakes up after destroying them makes me think that this halucination was created by whoever was indoctrinating him and that by choosing the first 2 he would succumb to the indoctrination , but gets to survive and wake up on earth choosing the 3rd
- Spoiler:
But what about the Stargazer in the end? And the ending credits clearly states "Shepard has defeated the Reapers. You're now a legend among humanity". The child is confusing though, that I must agree. And I also tought it was very weird that the best option was renegade. Overall, I liked the ending. It gives you closure but if you look at it at a different way it can also confuse you. The complaints regarding the ending are stupid IMO
- Spoiler:
Are you honestly saying after the huge amount of decisions you have to make in the game and nothing what you chose matters and it all boils down to 3 decisions all of which have the same ending which is not even an ending but poses more questions than it answers and resolves nothing is a good ending?
How does Anderson get to the console before you when there's only one path and we're told by the game no one else made it through? How does my squad get in the Normandy when they're supposed running to the teleporter thing with me? Why does Shepard not question the choices presented by the reaper construct when one of the driving forces of the series is the fact that Shepard questions everything? If the "endings" that are in the game are the definitive endings of the ME trilogy then it's extremely disappointing that a colour blind person gets the same ending no matter what they chose throughout 100 hours of gameplay (discounting the catastrophic endings were no one gets out of the Normandy after it crashes and the Earth getting destroyed) which is essentially the Mass Effect Relay's and with them Galactic Civilization is destroyed. Why is there no option to just shut the Reapers down instead of destroying all synthetic life? Of course the only way to justify this "fairytale" ending is if it was established that reapers operated under a special code you could destroy - ohwait. THEY DO. So I guess that's not a viable option then, even if you do everything "right" in the game.
The only ending that makes sense is the best Destroy Reapers "ending" where Shepard "lives" after the attempted indoctrination and the end-game of ME3 is a test whether you as a player had been indoctrinated or not.Doesn't provide a lot of closure but it's better than believing that the current set of endings, which open up so many plot-holes as well as contrast with the fundamentals of the series are actually the endings of Mass Effect.
ME2's ending is a result of decisions made during the game as well as the end-game decisions. After storming the Cerberus base I expected the ME3 ending to be a series of difficult choices (or lack thereof if decisions made during the past games didn't leave them available) culminating in an ending cutscene tailored to choices I made throughout the game/endgame.There are 16 possible endings, depending on your ending choice and your EMS.
Energy gets released from the Citadel/Crucible, energy hits the Charon Relay which sets of a chain reaction to other relays as the Normandy gets chased by energy wave and maroons on some random planet.
Sums up every ending. If by 16 different endings you mean whether or not Big Ben gets destroyed, the Earth gets destroyed, whether anyone gets out of the Normandy crash alive or not and the energy released is a different colour then yes, there's 16 possible endings.
And if those endings are the actual endings of the game then why did Bioware not think about the repercussions of the unifying factor in all the endings IN A GAME BASED ON CHOICES AND THEIR CONSEQUENCES:
The Mass Effect relays are destroyed. Which leaves that massive galactic armada you brought with you stranded in the Sol system. Earth can't support a galactic armada in its prime, let alone after the Reapers left it looking like charred coal. So no matter what happens in the game, the forces you brought with you end up starving to death. (Except the Geth if you saved them)
Curing the Genophage and solving the Turians and Krogans problems? Never going to matter because they'll never see each other again. Oh, and in the endings with high EMS - didn't the main crew of the Normandy follow you on a "suicide" mission in ME2? So Shepard is injured, limping and being all reminiscent with Anderson and Joker & Co. are already running (Considering the timing of the Normandy's "escape" they fled BEFORE you even make your decision)
And the part about Shepard "living" in a high EMS destruction ending?
Taking half a breath and cutting to credits is not Shepard "surviving". It's Bioware not committing on whether Shepard survives (and result in reunion with squad mates etc. type ending, or dies - have epic memorial about Shepard/Hero sacrifice ending)
It's kinda depressing that everyone I know that's played ME3 would prefer the "whole ending sequence was a dream" ending to any possible ending that could come out of ME3.I still don't get the complains. Depending on your EMS and your choice you can get a good ending and a bad ending. I seriously don't expect a happy ending where Shepard lives
As I just explained there are no good endings. And it's slightly cliché to say that the Hero has to die in an epic like this, but saying that the Hero "has to" anything is counter productive. This is Mass Effect we're talking about.
When you want to say there's 16 different endings, then actually make it 16 different endings. Not slight variations of the Mass Relay's getting destroyed and nothing you did in the past 100 hours mattered.
The ending of Mass Effect 2 is more definitive than ME3 and that's even with the promise of a sequel. It's not just about the endings being bad, it's about none of them providing any closure to 100+ hours of gameplay. This just about sums it up:It’s been said more than once that the “multiple” endings of Mass Effect 3 are too similar, but if you have played it, and you’re honest about it, you have to admit that similar doesn’t even begin to describe it. They are all functionally identical. Once players reach the Citadel, they are taken along a low-interaction pathway, engage in conversation with the Illusive Man that can only end with him dead if you wish to proceed further, and then have a conversation — with a very limited set of responses — with the AI child. This experience is the same regardless of your Shepard’s moral alignment, and regardless of the decisions you made to get to this point. The AI does not alter his dialogue if you kill the Geth, he doesn’t offer different justifications if you spared the Collector Base; he does nothing different.
And then, you are given the same three choices, choices that you must accept even though none of them fit with anything Shepard would ever have done at any previous moment in the entire series. Whether the choices succeed or fail depends solely on your Effective Military Strength score, and nothing else. And once made, the only difference between them is a slightly different cutscene, and a different-colored explosion. And that’s it. The game ends at this point, and aside from the Normandy crash-landing, and the weird old man talking about “The Shepard” — and don’t forget the crass DLC pitch — the player never once gets to see how any of the choices they made affected the galaxy, or how the lives of people they touched continue, or don’t, after the war.
- Spoiler:
- All endings:
If you saved the collector base in ME2:
Readiness Rating < 1750 – Earth is destroyed regardless of whatever decisions you made.
Readiness Rating 1750 – Choose to Save the Reapers and the Earth will be saved.
Readiness Rating 2050 – Choose to control a Reaper and the Earth will be saved.
Readiness Rating 2350 – Choose to destroy the Repears and the Earth will be somewhat destroyed
Readiness Rating 2650 – Choose to destroy the Reapers and Earth is destroyed.
Readiness Rating 2800 – Earth and the Galaxy will be saved once you’re able to create synergy
Readiness Rating 4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
Readiness Rating 5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives.
If you destroyed it:
Readiness Rating < 1750 – Earth is destroyed regardless of whatever decisions you made.
Readiness Rating 1750 – Choose to control a Reaper and the Earth will be destroyed.
Readiness Rating 1900 – Choose to destroy the Repears and the Earth will be somewhat destroyed
Readiness Rating 2350 – Choose to control a Reaper and the Earth will be saved.
Readiness Rating 2650 – Choose to destroy the Reapers and Earth will be saved.
Readiness Rating 2800 – Earth and the Galaxy will be saved once you’re able to create synergy
Readiness Rating 4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
Readiness Rating 5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives.
What I think is stupid is that the ME2 endings were PRETTY IDENTICAL too. The only difference was the amount of comrades you saved. Big whoop do doo, what a difference.
In ME3 YOUR CHOICE IS THE FUTURE. If you pick synergy, you create perfect PEACE. If you pick control, you advance humanitys technology (aka what Illusive man wanted) but SHEPERD dies. If you pick destroy, you kill all reapers, also reaches peace, and SHEPERD might live.
How are these not different?
And if you know the lore YOU CAN TRANSPORT WITHOUT MASS RELAYS WITH FUEL. It just takes alot more time. You do realize also that MASS RELAYS ARE REAPER TECH? Anyways, if you pick control, and use your imagination of course, HUMANITY WILL BUILD A NEW MASS RELAY WITH THEIR NEW TECHNOLOGY (reapers).
In the end I think all these complaints are stupid and in reality people are just sad over not having a closed ending.
Once again, big whoopdidoo. Only complaints are why the fk Joker is escaping, but at the same time, you were just hit by a lazer and probably was unconcious for a while. So THERE is room for answers there. Anyway BioWare has also promised a upcoming single player DLC that will probably answer that question.
guest7- Fan Favorite
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Re: Mass Effect Thread
Se7en wrote:
- Spoiler:
All endings:
If you saved the collector base in ME2:
Readiness Rating < 1750 – Earth is destroyed regardless of whatever decisions you made.
Readiness Rating 1750 – Choose to Save the Reapers and the Earth will be saved.
Readiness Rating 2050 – Choose to control a Reaper and the Earth will be saved.
Readiness Rating 2350 – Choose to destroy the Repears and the Earth will be somewhat destroyed
Readiness Rating 2650 – Choose to destroy the Reapers and Earth is destroyed.
Readiness Rating 2800 – Earth and the Galaxy will be saved once you’re able to create synergy
Readiness Rating 4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
Readiness Rating 5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives.
If you destroyed it:
Readiness Rating < 1750 – Earth is destroyed regardless of whatever decisions you made.
Readiness Rating 1750 – Choose to control a Reaper and the Earth will be destroyed.
Readiness Rating 1900 – Choose to destroy the Repears and the Earth will be somewhat destroyed
Readiness Rating 2350 – Choose to control a Reaper and the Earth will be saved.
Readiness Rating 2650 – Choose to destroy the Reapers and Earth will be saved.
Readiness Rating 2800 – Earth and the Galaxy will be saved once you’re able to create synergy
Readiness Rating 4000 – Choose to destroy the Reapers and Save Anderson to see Shepard lives.
Readiness Rating 5000 – Choose to destroy the reapers and not Save Anderson to see Shepard lives.
What I think is stupid is that the ME2 endings were PRETTY IDENTICAL too. The only difference was the amount of comrades you saved. Big whoop do doo, what a difference.
In ME3 YOUR CHOICE IS THE FUTURE. If you pick synergy, you create perfect PEACE. If you pick control, you advance humanitys technology (aka what Illusive man wanted) but SHEPERD dies. If you pick destroy, you kill all reapers, also reaches peace, and SHEPERD might live.
How are these not different?
And if you know the lore YOU CAN TRANSPORT WITHOUT MASS RELAYS WITH FUEL. It just takes alot more time. You do realize also that MASS RELAYS ARE REAPER TECH? Anyways, if you pick control, and use your imagination of course, HUMANITY WILL BUILD A NEW MASS RELAY WITH THEIR NEW TECHNOLOGY (reapers).
In the end I think all these complaints are stupid and in reality people are just sad over not having a closed ending.
Once again, big whoopdidoo. Only complaints are why the fk Joker is escaping, but at the same time, you were just hit by a lazer and probably was unconcious for a while. So THERE is room for answers there. Anyway BioWare has also promised a upcoming single player DLC that will probably answer that question.
- Spoiler:
- Did you even read what I wrote?
I know the list of endings. It's all a variation of the Mass Relay's being destroyed, and Shepard dying. I'll repeat myself, a half second clip of a breath in London after being blown up on the Citadel and being told all synthetic life was destroyed (which includes Shepards implants and thus Shepard him/herself) before cutting to credits is not the culmination of 100+ hours of gameplay. After reaching the Citadel everyone has the exact same experience having a 0 interaction pathway followed by you being forced to kill TIM and having no other choices thereafter. The outcome of the Deux Ex:HR decision you get is merely defined whether you did the sidequests. Not what you decided, but just merely completing them gains you EMS. We were promised a unique experience, there should be several different unique endings considering the amount of variables that you accrue by the time you finish ME3 from a fairy tale happy ending of to a decisive victory for the Reapers. Instead we get a Deux Ex:HR pick a number ending which all end up being inconclusive and shit all over established Lore. Even if you choose to destroy the Geth, the reaper child projection says that choosing to destroy all synthetic life will kill the Geth (despite that already happened). Doesn't matter what you do and if you choose to destroy all Synthetic life and had EDI in your endgame squad guess who you see pop out of the Normandy after supposedly all synthetic life was destroyed?
Then there's the fact that there's no closure or conlusion to the seriesCompare it to Titanic ending right after the ship sinks, LotR ending right after the Ring lands in the magma and Star Wars VI ending right after Luke fires the torpedoes. It's not an ending, there is absolutely no closure in ME3 endings and all they do is open up more questions.
The Control ending is victory for the Reapers. You are shown repeatedly throughout the entire series that attempting to control the Reapers ends in failure, as well as being the goal of a major antagonist and you are being told by something that was built by the Reapers to control them.
Synthesis is again a Reaper victory, as you are disseminating Reaper code into all organic life and breaking with the games themes.
Destroy, the choice closest to the goal of the game has you go against the games overriding themes in addition to the massive plotholes. (explained below)
I'm not going to outline all the discrepancies in the ending scenes again but you try to bring up FTL lore to try and justify the shitty lore-breaking ending we get?
This is where the ending breaks lore:
Destroying a Mass Relay produces as much energy as a supernova and the whole reason Shepard is not on active duty at the start of ME3 is because he/she is being held for destroying the Alpha Relay which destroyed a colony with 300,000 Batarians in order to delay the Reapers. So destroying every Mass Relay means you just committed genocide in the Trillions.
You mention FTL but FTL is nowhere near fast enough for inter galactic travel, it'd still take hundreds of years to travel from one end of the galaxy to the other, so the Quarians, who you just helped get back their home planet will never see it again in their lifetime. The peace you brokered between the Turians and Krogan? Doesn't matter anymore because they wont meet each other. You just unified the Galaxy and it all comes to naught because the military might of the Galaxy is stranded near a scorched out Earth and there are no more relays.
Good to see that you can acknowledge how big of a WTF the Normandy's and crew that were with you in the push towards the citadel transporter random escape because it is a huge wtf.
Then there's how the ending contrast with the different themes of Mass Effect, a huge theme being uniting the unique species of the Galaxy and have them tolerate each other, and the decisions in the end fly in the face it. The Control ending forces the Reapers to bow to your whim. The Synthesis ending forces homogenization of the entire Galaxy and the Destroy ending prejudiced against ALL synthetics, despite Legion & The Geth proving the Citadel wrong in it's assumption about Organics vs. Synthetics. Mass Effect is about free will and fighting for a right to live on your own terms in the face of adversity and the ending does the opposite.
If the end was about synthetic life vs. organic life like the ending implies then why do we unite the Geth and Quarians? Why does EDI point out the difference between Reapers and the rest of the Galaxy's species and why they want to destroy organics vs the mindset of EDI, Legion and the Geth.
Don't try and bring up Lore because that's why everyone hates the ME3 ending, it breaks the game lore as well as ignore everything the Mass Effect series stood for. You'd think the Mass Effect series would be one of the most re-playable games with all its variables but the re-playability of the game is completely ruined because the ending is the same no matter what. Doesn't matter if I chose Kaiden or Ashley, doesn't matter whether I saved the Rachni queen or not, the decision to save or destroy the Collector Base doesn't matter (only when you have a play through with no EMS and the game chooses an ending for you). Sacrificing or saving the council doesn't matter, your Origin choices don't matter, keeping or killing Wrex doesn't matter, sparing Maelon doesn't matter and I could go on.
It all ends the same way. Mass Relay's are destroyed, Shepard dies.
Bellabong- First Team
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Re: Mass Effect Thread
I've been avoiding this thread like the plague. Just picked it up about 10 minutes ago. Will start it in the morning. Pretty psyched about it.
McLewis- Admin
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Re: Mass Effect Thread
1st spoiler box is the level of impact of decisions in the previous have over the course of ME3. No plot details revealed just what level of impact your previous decisions have. 2nd spoiler is an actual spoiler so open at your own risk.
- Spoiler:
- Huge impact:
- Keeping the Rachni queen alive or not
- Wrex alive or not.
- Decisions made during Mordin's loyalty mission
- Decisions made during Tali's loyalty mission
- Decisions made concerning Legion and its/his loyalty mission.
Medium impact:
- Survival status of ME2 crew
- Council sacrificed or not
- Romance
- Collector Base destroyed or not
- Kirrahe alive or not
- Lair of the Shadow Broker DLC results
- Stolen Memory DLC results
After that there are plenty of what I consider "flavor" impacts which just enrich the play through with previous decisions you made, such as punching Kalisah or not in both games, how you treated Conrad, choice between Udina & Anderson as first human council members and the list goes on.
- Spoiler:
- But none of the decisions you've made over 100+ hours of gameplay actually have an impact on the end-game and neither do your decisions throughout ME3 either which is even more frustrating. In fact, the one available ending with minor variations completely undoes everything you do over the series. (see my previous post for more details)
Bellabong- First Team
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Re: Mass Effect Thread
Glad everyone is using the spoiler tags. I'm not finished with the game but I plan on opening every single one when I am
Anyone notice how dark the Normandy is?
And anyone prefer either of the first Normandys to this one?
![:coffee:](/users/3313/22/97/24/smiles/2859867778.gif)
Anyone notice how dark the Normandy is?
And anyone prefer either of the first Normandys to this one?
MJ- Fan Favorite
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Re: Mass Effect Thread
It's the exact same Normandy as the second game >.>
Probably looks darker because the Alliance uniform colours are Black/Blue and Cerberus White/Yellow.
Probably looks darker because the Alliance uniform colours are Black/Blue and Cerberus White/Yellow.
Bellabong- First Team
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Re: Mass Effect Thread
It's definitely not the same. It's been 'retro-fitted' so the whole CIC room is darker with red lighting now and the armory has been removed as well as the lab in place of the war room and new vid-comm room behind it. Little is the same actually, except the layout of the 2nd and 3rd floors, the rooms themselves are different as is Shepard's (slightly) the 4th floor used to be inaccessible. It's completely different.
MJ- Fan Favorite
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Re: Mass Effect Thread
Just saw Miranda for the first time in this game when she meets Shepard on the Citadel......DAYUMMMMMM!
Dem curves.......
Brunette Yvonne Strahovski
![:bow:](/users/3313/22/97/24/smiles/1499845164.gif)
Dem curves.......
Brunette Yvonne Strahovski
![:bow:](/users/3313/22/97/24/smiles/1499845164.gif)
![:bow:](/users/3313/22/97/24/smiles/1499845164.gif)
![:bow:](/users/3313/22/97/24/smiles/1499845164.gif)
McLewis- Admin
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Re: Mass Effect Thread
http://ps3.ign.com/articles/122/1221273p1.html
BANG BANG BOOM.
Halfway through the game, having a blast with it. Yet to find out why everyone's raging about he ending but it must be pretty serious if Bioware is actually taking action instead of saying "Deal with it"
BANG BANG BOOM.
Halfway through the game, having a blast with it. Yet to find out why everyone's raging about he ending but it must be pretty serious if Bioware is actually taking action instead of saying "Deal with it"
M99- Forum Legend
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Re: Mass Effect Thread
Glad they're not stiffing the fans. I haven't finished it either but have heard bits and pieces of what the ending could be. I've been taking so long with it that I might as well just wait until the new ending comes out. But how do you think they'll release it? DLC? If so, I'm screwed. No xbox live.
MJ- Fan Favorite
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Re: Mass Effect Thread
pleasing the fans my ass lol, buy-o-ware probably had this planned all along to leech out 15$ more from everyone who buys the game...
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Re: Mass Effect Thread
che wrote:pleasing the fans my ass lol, buy-o-ware probably had this planned all along to leech out 15$ more from everyone who buys the game...
this and
![:facepalm:](/users/3313/22/97/24/smiles/1625187496.gif)
i still think the critique is stupid and it was a excellent way to end the series... they should have stood by the "deal with it" attitude but they just realized a great way to earn money
1. make your fans bitch
2. release dlc making you look like saints
3. profit
guest7- Fan Favorite
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Re: Mass Effect Thread
If people really like the endings (which I still haven't seen) then why don't they just not buy the soon-to-be released updated endings? This way, everyone wins. Even though it was dickish of them not to give an ending that would be universally (as much as is possible) satisfactory.
MJ- Fan Favorite
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Re: Mass Effect Thread
I heard this is pretty awesome so I'm planning to get a copy. The first installation was for the Xbox right? I have a PS3 so I'd have to start from the 2nd part
Is it worth all the hype lol?
Is it worth all the hype lol?
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Re: Mass Effect Thread
Soul wrote:I heard this is pretty awesome so I'm planning to get a copy. The first installation was for the Xbox right? I have a PS3 so I'd have to start from the 2nd part
Is it worth all the hype lol?
Damn good game Soul
But if you are PS3 owner, you are screwed. You can't get the best ending since part of it depends on ME1 play and you can't mod it like PC & Xbox users. I recommend playing the ME2 before ME3, they're not different in term of combat & grinding resource, plus it helps you understand stories & characters.
PC & Xbox users can download & import fully completed save files. I just finished my 1st insanity infiltrator run with full paragon imported character downloaded from masseffect2saves.com
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Re: Mass Effect Thread
Se7en wrote:che wrote:pleasing the fans my ass lol, buy-o-ware probably had this planned all along to leech out 15$ more from everyone who buys the game...
this and
i still think the critique is stupid and it was a excellent way to end the series... they should have stood by the "deal with it" attitude but they just realized a great way to earn money
1. make your fans bitch
2. release dlc making you look like saints
3. profit
Knowing Bioware, there will be something like 5 or 6 DLC
![Laughing](https://2img.net/i/fa/i/smiles/icon_lol.gif)
Twoism- First Team
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Re: Mass Effect Thread
Considering not finishing Mass Effect if the new endings or content comes out soon enough as I haven't found myself drawn to play it. My interest slimmed after I beat Tali's missions :/
But me not finishing it all depends on whether the content is released as online dlc or as actual CDs. I need it to be CDs
But me not finishing it all depends on whether the content is released as online dlc or as actual CDs. I need it to be CDs
MJ- Fan Favorite
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Re: Mass Effect Thread
The Ending is the most retarded thing to happen to the gaming comunity ... plotholes and no common sense ...
Nobody is bitchng for *bleep* sake ... Bioware promised us to give us lots of ending were our decisions matter and not something like A B C .... this was said by Casey Hudson ... guess what happened . BioWare is going down if they dont fix this sh1t ... Dragon Age 2 sucked ballz , retarded me3 ending ... and SWTORS is losing subscribers ...
Nobody is bitchng for *bleep* sake ... Bioware promised us to give us lots of ending were our decisions matter and not something like A B C .... this was said by Casey Hudson ... guess what happened . BioWare is going down if they dont fix this sh1t ... Dragon Age 2 sucked ballz , retarded me3 ending ... and SWTORS is losing subscribers ...
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Re: Mass Effect Thread
pUsHa wrote:The Ending is the most retarded thing to happen to the gaming comunity ... plotholes and no common sense ...
Nobody is bitchng for *bleep* sake ... Bioware promised us to give us lots of ending were our decisions matter and not something like A B C .... this was said by Casey Hudson ... guess what happened . BioWare is going down if they dont fix this sh1t ... Dragon Age 2 sucked ballz , retarded me3 ending ... and SWTORS is losing subscribers ...
Pissed off fans like these make me not want to finish the damned thing lol
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